An open library of RPG Maker MV plugins, powered by the community.

PGMV - The Community-Driven Plugin Library for RPG Maker MV

MV plugins

Battle Balloon - BattleBalloon.js

Plugin desc : Battle balloon display plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com/

Desc page : https://triacontane.blogspot.com/

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/BattleBalloon.js

File name : BattleBalloon.js

Help of plugin :

@url https://triacontane.blogspot.com/
@plugindesc Battle balloon display plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MV-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

You can display speech bubbles (balloons) at various times during battle.
You can also adjust the speech bubble speed and wait time.
They can be displayed on actors and enemy characters. They can be
displayed primarily at the following times:

1. Execute a plugin command during a battle event
You can target actors, enemy characters, and skill users.
To target skill users, display them during a common event after a skill is
executed.
You can also wait until the speech bubble display is complete.

2. Automatically activates upon counterattack or evasion
If you specify this in the parameters, a balloon with the specified ID will
automatically be displayed at the moment of counterattack, evasion, magic
reflection, or substitution.

3. Automatically activates upon skill execution
Automatically activates when a skill or item is used.
Please enter the following in the memo field.

<BB_BalloonInput: 5>
 # Displays a speech bubble [5] when a skill is confirmed
  (enemy characters only) (※1)
<BB_BalloonUsing: 6>
 # Displays a speech bubble [6] when a skill is confirmed
※1 To be precise, this is the moment the enemy character AI confirms the
 skill.

Plugin Command Details
Execute from the "Plugin Command" event command.
(Separate parameters with a space.)

BB_BALLOON_FOR_ACTOR 3 1 ON
 # Display balloon [1] with weighting for actor [3]
BB_BALLOON_FOR_ENEMY 1 2
 # Display balloon [2] for enemy character with index [1]
BB_BALLOON_FOR_USER 3 ON
 # Display balloon [3] for the skill user

Terms of Use:
You may modify and redistribute this plugin without permission from the
author, and there are no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

@param BalloonSpeedRate
@desc This is the speed multiplier (rate) for displaying speech bubbles. It does not affect the speech bubbles on the map screen.
@default 100

@param BalloonWaitTime
@desc The waiting time (frames) after the balloon is displayed. This does not affect the balloon on the map screen.
@default 12

@param BalloonIdEvasion
@desc The balloon ID to display when evading.
@default 0

@param BalloonIdCounter
@desc The speech bubble ID to display when counterattacking.
@default 0

@param BalloonIdSubstitute
@desc This is the speech bubble ID to display when substituting.
@default 0

@param BalloonIdReflection
@desc The balloon ID to display when reflected.
@default 0

スポンサードリンク

-MV plugins

Copyright© PGMV - The Community-Driven Plugin Library for RPG Maker MV , 2026 All Rights Reserved.