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Drain Extend - DrainExtend.js
Plugin desc : Absorption Extension Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com/
Desc page : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/DrainExtend.js
File name : DrainExtend.js
Help of plugin :
@url https://triacontane.blogspot.com/ @plugindesc Absorption Extension Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MV-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- Expands the specifications for the "HP Absorption" and "MP Absorption" damage types. 1. Absorption rates can be specified to recover N% of the damage dealt. 2. Additional MP or TP can be recovered for HP damage. 3. Additional HP or TP can be recovered for MP damage. 4. Messages and sound effects can be changed for normal damage. 5. Absorption, where HP absorption is capped at the opponent's remaining HP, can be removed. Set the damage type of a skill or item to "HP Absorption" or "MP Absorption." Then enter the following in the Note field. <DE_PercentageHP: 150> # HP absorption rate will be [150]%. <DE_PercentageMP: 50> # MP absorption rate will be [50]%. <DE_PercentageMP: 50> # TP absorption rate will be [50]%. <DE_AttackMessage> # Message displayed during attack. <DE_LimitOver> # HP absorption will exceed the opponent's remaining HP. In addition to control characters, JavaScript expressions can be used in the Note field. The following variables can also be used in the expression. a: Attacker b: Target *1 If you want to recover only MP in response to HP absorption, set the HP absorption rate to 0. You can set the effectiveness for the target of the absorption attack. This does not affect the damage dealt. Specify the following in the Note field of the database with the feature. <DE_EffectiveRate:50> # Absorption rate will be [50%]. This plugin does not have any plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param RecoverSe @desc Plays recovery sound effect when absorption is successful. @type boolean @default false