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Keep Skill Cost - KeepSkillCost.js
Plugin desc : Skill Maintenance Cost Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com/
Desc page : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/KeepSkillCost.js
File name : KeepSkillCost.js
Help of plugin :
@url https://triacontane.blogspot.com/ @plugindesc Skill Maintenance Cost Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MV-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- You can create skills that consume a set cost after a turn ends, regardless of whether the skill is used or not, simply by possessing them. You can use the control character ¥v[n] for the value. A negative value will restore HP. Specify the following in the skill's Note field. <KSC_HP:10> - Consumes 10 HP after the turn ends. (Treats as slip damage) <KSC_MP:10> - Consumes 10 MP after the turn ends. <KSC_TP:10> - Consumes 10 TP after the turn ends. <KSC_Gold:10> - Consumes 10 Money after the turn ends. (Only valid for actors) <KSC_VariableNumber:5> - Subtracts [10] from the value of variable [5] after the turn ends. <KSC_VariableValue:10> - Used in conjunction with the above. When combined with YEP_SkillCore.js, maintenance costs will be displayed in the skill window. Please place this plugin below. However, the only maintenance costs output will be HP, MP, and TP. This plugin does not have any plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param BattleOnly @desc Consumption at the end of a turn is only enabled on the battle screen. @default ON