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PD Face Chat - PD_FaceChat.js

Plugin desc : Adds a conversation feature via Face Chat.

License : MIT License

Author : Shio_inu

Website : https://github.com/munokura/PixelDOG-MV-plugins/blob/main/PD_FaceChat/PD_FaceChat.js

Desc page : https://pixeldog.x.2nt.com/material_script.html

Download Page : https://raw.githubusercontent.com/munokura/PixelDOG-MV-plugins/main/PD_FaceChat/PD_FaceChat.js

File name : PD_FaceChat.js

Help of plugin :

@plugindesc Adds a conversation feature via Face Chat.
@author Shio_inu
@url https://pixeldog.x.2nt.com/material_script.html
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/PixelDOG-MV-plugins ).
Original plugin by Shio_inu.
Please check the latest official version at:
https://pixeldog.x.2nt.com/material_script.html
-----
Adds a conversation feature via Face Chat.

# Plugin Commands

## Start a face chat (untitled) with face graphics named Alex, Brian,
 and Carol.
FaceChat start alex,brian,carol

## Start a face chat (titled "CHAT") with face graphics named Daisy,
 Enryu, and Falcon.
FaceChat start daisy,enryu,falcon CHAT

## Characters Alex and Brian speak (play lip-sync animation).
FaceChat talk alex,brian

## Change characters Carol and Daisy's facial expression to number 4.
FaceChat emotion carol,daisy 4

## Display speech bubble number 8 for characters Daisy and Enryu.
FaceChat balloon daisy,enryu 8

## Play motion number 5 for characters Gomez and Helen.
FaceChat animation gomez,helen 5

## Characters Alex and Brian join the conversation from the right over
 120 frames.
FaceChat add alex,brian right 120

## Characters Carol and Daisy leave the conversation from the left over
 60 frames.
FaceChat remove carol,daisy left 60

## End the conversation.
FaceChat end


When entering a message, you can set the
facial expression and lip-sync for that character by setting a face
graphic with the same file name as the FaceChat file.

The direction and frame
number for joining and leaving can be omitted.
By default, players will
join from the right and leave from the left, with movement times of 120
frames each.


last update : 2017/02/05 v2.00

@param Face size
@desc The size of the face graphic.
@default 144

@param Margin
@desc The amount of space between face graphics.
@default 32

@param Eye Anim Num
@desc The number of blinks.
@default 3

@param Mouse Anim Num
@desc The number of lip-syncs.
@default 4

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