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Map Name Extend - MapNameExtend.js
Plugin desc : Map name display extension plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com/
Desc page : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/MapNameExtend.js
File name : MapNameExtend.js
Help of plugin :
@url https://triacontane.blogspot.com/ @plugindesc Map name display extension plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MV-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- Extends the map name display functionality. This is a backward-compatible plugin for MapNameWindow.js. Feature List 1. You can make the map background a window or change it to a custom picture. 2. You can specify detailed settings such as display position, movement method, and fade speed. 3. You can use control characters in map names. 4. You can display two or more map names consecutively. 5. Map names can be displayed as their "real names" in the editor tree view. To use feature 4, enter the following in the map name Note field: <MNE_MapName2:aaa> # "aaa" will be added after the map name. * If you want to display three or more maps, use "<MNE_MapName3:aaa>". This plugin does not have plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param PositionX @desc Enter the X coordinate if you want to specify it. @type number @default 0 @param PositionY @desc Enter the Y coordinate if you want to specify it. @type number @default 0 @param MoveXInFade @desc The number of pixels to move in the X direction during the fade in/out. @type number @default 0 @param MoveYInFace @desc The number of pixels to move in the Y direction during the fade in or out. @type number @default 0 @param AllDuration @desc The total number of frames until the map name is displayed and disappears. If you want it to be displayed forever, enter "Infinity". @type number @default 300 @min 1 @param FadeInSpeed @desc Map name fade-in speed (default 16) @type number @default 0 @param ViewDelay @desc Delays the display of the map name by the specified number of frames. @type number @default 0 @param Width @desc Enter the width if you want to specify it. @type number @default 0 @param ShowWindow @desc Window the map name display. @type boolean @default false @param BackgroundImage @desc Specify the file name of the dedicated background image (img/pictures). No extension required. @type file @require 1 @dir img/pictures/ @param ShowRealName @desc If the editor's "Display Name" is not specified, the map name will be displayed as the "Real Name" displayed in the tree. @type boolean @default false @param UseControlCharacter @desc Enables the use of control characters in map name display. The function to automatically adjust the map name display width is disabled and the map name is forced to be left-justified. @type boolean @default false @param noSameNameDisplay @desc When moving to a new location, if the map display name is the same as the map before moving, the map name will not be output. @type boolean @default false @param 無効タイルセット @text Disabled tileset @desc This is a tileset that does not display the map name. Multiple tiles can be specified. @type tileset[]