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Phantom Event - PhantomEvent.js
Plugin desc : Phantom Event Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com/
Desc page : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/PhantomEvent.js
File name : PhantomEvent.js
Help of plugin :
@url https://triacontane.blogspot.com/ @plugindesc Phantom Event Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MV-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- PhantomEvent.js Gradually reduces the transparency of events beyond the specified range, eventually making them invisible. No other changes occur except for the screen display. Enter the following in the event's Note field: <VisibleDistance: 3> // Invisible if more than 3 blocks away. <TriggerDistance: 2> // Self-switch turns on if more than 2 blocks away. <OpacityReverse> // Opposite of the default setting, the closer the event, the more opacity increases. You can change the visibility rate depending on the leading actor. Specify the following in a database with Traits (*): <VisibleDistanceRate:150> // Visible distance is multiplied by 1.5. * Applies to actors, jobs, weapons, armor, and states. This plugin does not have plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param invisibleDistance @text Invisibility Distance @desc The number of squares from when the specified range is exceeded until it becomes completely invisible. @type number @default 3 @min 1 @param visibleSelfSwitch @text Visualization Self-Switch @desc When the specified self switch is ON, event invisibility is disabled. @type select @option none @value @option A @option B @option C @option D @param visibleSwitch @text Visualization Switch @desc When the switch with the specified ID is ON, invisibility of all events will be disabled. @type switch @default 0 @param minimumOpacity @text minimum opacity @desc No matter how far away you are, it will maintain a minimum opacity of (0-255). @type number @default 0 @min 0 @max 255 @param distanceTriggerSelfSwitch @text Distance Trigger Self Switch @desc This is the self-switch number that will automatically turn on when you get closer than the distance specified in the event Note field. @type select @option none @value @option A @option B @option C @option D @param visibleRate @text Visible Rate Target @desc This is the target to obtain when you specify a visibility rate for each actor. @type select @default leader @option First only @value leader @option Everyone @value all @param commandPrefix @text Note field prefix @desc This is the prefix to specify when the name of the Note field or plugin command overlaps with that of another plugin. Normally, it is not necessary to specify this.