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Any Equip Equip Commands - AnyEquip_EquipCommands.js
Plugin desc : ver1.07/Implements a Saga-like equipment system and commands, such as items that cannot be used unless equipped.
License : MIT License
Author : Yana
Website : https://w.atwiki.jp/pokotan/pages/3.html
Desc page : https://github.com/munokura/Yana-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Battle/AnyEquip_EquipCommands.js
File name : AnyEquip_EquipCommands.js
Help of plugin :
@plugindesc ver1.07/Implements a Saga-like equipment system and commands, such as items that cannot be used unless equipped. @author Yana @url https://github.com/munokura/Yana-MV-plugins @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/Yana-MV-plugins ). Original plugin by Yana. ----- About the Plugin -------------------------------------------------------------------- This plugin has the following functions: - Removes the equipment type box, allowing you to attach any equipment wherever you want. - Makes items unusable unless equipped. - Modifies actor commands to accommodate multiple weapons equipped. - Weapon skills with weapon type settings as their usage conditions are added as commands under the specified weapon type. - This does not take into account whether a skill type has been added for that skill. - With this plugin installed, standard attack commands will be equivalent to attacking without selecting a weapon. - For weapons and armor that can be equipped multiple times, all parameters for each weapon are added together. - Therefore, to differentiate weapons, you will need to install a separate plugin such as a D value plugin and adjust the calculation formula accordingly, or change the skills used when that weapon is selected. (Attack skills can be changed with this plugin.) Note: This plugin is an add-on plugin exclusively for BattleLayout-SaGa. If you use this Traits, be sure to install BattleLayout-SaGa and place it below it. ----------------------------------------------------- How to Use ------------------------------------------------------ --Settings Using Notes-- If you write <Backpack> in the memo for a weapon or piece of armor, the actor equipped with that item will be able to freely use the item. If you write <WeaponCommand:○[,○,○…]> in the memo for a weapon, the skill or item specified by ○ will be added to that weapon's command list. In this case, ○ should be written according to the command keywords in BattleLayout-SaGa. If you write <AttackSkill:○> in the memo for a weapon, the skill used when attacking with that weapon will be set to ○. If you write <UsableTag: xxx> in a skill's memo, that skill will only be usable with weapons that have <xxx> in the memo. xxx is any text. This is a mechanism for implementing skills that can only be used with specific weapons within a single weapon type. (For example, a sword skill that can only be used with a sword.) ------------------------------------------------------ Terms of Use ------------------------------------------------------ This plugin is released under the MIT License. http://opensource.org/licenses/mit-license.php ------------------------------------------------------ Update History: ver1.07:190212 Fixed a bug where attack, defense, and other skills would not appear in the command line if HideSkillType was left blank. ver1.06:190102 Fixed a bug where items that could only be used during Battle could not be equipped. Fixed a bug where the HideSkillType setting was not functioning properly. ver1.05:180917 Changed weapon Traits so that they only apply when using that weapon during Battle. Added a tag to initially equip a specified slot. Added a tag to lock a slot, preventing equipment changes. ver1.041:171018 Updated plugin parameter specifications to 1.5.0. ver1.04:170920 Fixed a bug that caused equipped items to be removed when Collapse. ver1.03:170415 Fixed a bug that allowed items to be used even when they were gone. Fixed a bug that prevented items with a count of 0 from being equipped. ver1.02:170414 Fixed a bug that prevented items from being properly assigned equipment types upon initialization. Fixed a bug that prevented equipment sealing and equipment fixing from working properly. ver1.01: Fixed a bug that caused an error when loading a save file with an equipped item. Fixed a bug that prevented items that cannot be used during battle from being equipped. ver1.00: Released @param SlotSize @desc The number of equipment in the equipment slot. @default 10 @type number @param ItemEquipType @desc This is an equipment type that is treated as an item. @default 6 @type number @param MultipleEquipType @desc This is an equipment type that can be equipped multiple times. @default 1,5,6 @param UnequipText @desc The text to display for unequipped slots. @default ----------------------- @param HideSkillType @desc Skill types that do not display in actor commands.