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Any Equip Equip Commands - AnyEquip_EquipCommands.js

Plugin desc : ver1.07/Implements a Saga-like equipment system and commands, such as items that cannot be used unless equipped.

License : MIT License

Author : Yana

Website : https://w.atwiki.jp/pokotan/pages/3.html

Desc page : https://github.com/munokura/Yana-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Battle/AnyEquip_EquipCommands.js

File name : AnyEquip_EquipCommands.js

Help of plugin :

@plugindesc ver1.07/Implements a Saga-like equipment system and commands, such as items that cannot be used unless equipped.
@author Yana
@url https://github.com/munokura/Yana-MV-plugins
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/Yana-MV-plugins ).
Original plugin by Yana.
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About the Plugin
--------------------------------------------------------------------
This plugin has the following functions:
- Removes the equipment type box, allowing you to attach any equipment wherever you want.
- Makes items unusable unless equipped.
- Modifies actor commands to accommodate multiple weapons equipped.
- Weapon skills with weapon type settings as their usage conditions are added as commands under the specified weapon type.
- This does not take into account whether a skill type has been added for that skill.
- With this plugin installed, standard attack commands will be equivalent to attacking without selecting a weapon.
- For weapons and armor that can be equipped multiple times, all parameters for each weapon are added together.
- Therefore, to differentiate weapons, you will need to install a separate plugin such as a D value plugin and adjust the calculation formula accordingly, or change the skills used when that weapon is selected. (Attack skills can be changed with this plugin.)

Note:
This plugin is an add-on plugin exclusively for BattleLayout-SaGa.
If you use this Traits, be sure to install BattleLayout-SaGa and place it below it.

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How to Use
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--Settings Using Notes--
If you write
<Backpack>
in the memo for a weapon or piece of armor, the actor equipped with that item will be able to freely use the item.

If you write
<WeaponCommand:○[,○,○…]>
in the memo for a weapon, the skill or item specified by ○ will be added to that weapon's command list.
In this case, ○ should be written according to the command keywords in BattleLayout-SaGa.

If you write
<AttackSkill:○>
in the memo for a weapon, the skill used when attacking with that weapon will be set to ○.

If you write
<UsableTag: xxx>
in a skill's memo, that skill will only be usable with weapons that have <xxx> in the memo.
xxx is any text.
This is a mechanism for implementing skills that can only be used with specific weapons within a single weapon type. (For example, a sword skill that can only be used with a sword.)
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Terms of Use
------------------------------------------------------
This plugin is released under the MIT License.
http://opensource.org/licenses/mit-license.php
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Update History:
ver1.07:190212
Fixed a bug where attack, defense, and other skills would not appear in the command line if HideSkillType was left blank.
ver1.06:190102
Fixed a bug where items that could only be used during Battle could not be equipped.
Fixed a bug where the HideSkillType setting was not functioning properly.
ver1.05:180917
Changed weapon Traits so that they only apply when using that weapon during Battle.
Added a tag to initially equip a specified slot.
Added a tag to lock a slot, preventing equipment changes.
ver1.041:171018
Updated plugin parameter specifications to 1.5.0.
ver1.04:170920
Fixed a bug that caused equipped items to be removed when Collapse.
ver1.03:170415
Fixed a bug that allowed items to be used even when they were gone.
Fixed a bug that prevented items with a count of 0 from being equipped.
ver1.02:170414
Fixed a bug that prevented items from being properly assigned equipment types upon initialization.
Fixed a bug that prevented equipment sealing and equipment fixing from working properly.
ver1.01:
Fixed a bug that caused an error when loading a save file with an equipped item.
Fixed a bug that prevented items that cannot be used during battle from being equipped.
ver1.00:
Released

@param SlotSize
@desc The number of equipment in the equipment slot.
@default 10
@type number

@param ItemEquipType
@desc This is an equipment type that is treated as an item.
@default 6
@type number

@param MultipleEquipType
@desc This is an equipment type that can be equipped multiple times.
@default 1,5,6

@param UnequipText
@desc The text to display for unequipped slots.
@default -----------------------

@param HideSkillType
@desc Skill types that do not display in actor commands.

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