An open library of RPG Maker MV plugins, powered by the community.

PGMV - The Community-Driven Plugin Library for RPG Maker MV

MV plugins

D Point - DPoint.js

Plugin desc : ver1.03/Allows you to set the D value that can be used in the damage calculation formula.

License : MIT License

Author : Yana

Website : https://w.atwiki.jp/pokotan/pages/3.html

Desc page : https://github.com/munokura/Yana-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Battle/DPoint.js

File name : DPoint.js

Help of plugin :

@plugindesc ver1.03/Allows you to set the D value that can be used in the damage calculation formula.
@author Yana
@url https://github.com/munokura/Yana-MV-plugins
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/Yana-MV-plugins ).
Original plugin by Yana.
-----
How to Use
--------------------------------------------------------------------
By entering
<D Point:○>
in the Note field of a weapon, enemy, skill, or state, you can set the D value of the weapon, enemy, skill, or state to ○.

You can obtain the value by entering a.dp or b.dp in the damage calculation formula.
The result of the formula specified in DefaultDFormula is set as the base D value.
The D value is the sum of the weapon, skill, state, etc.
------------------------------------------------------
Terms of Use
------------------------------------------------------
This plugin is released under the MIT License.
http://opensource.org/licenses/mit-license.php
------------------------------------------------------
Update History:
var1.03:
Fixed a bug where the D value of enemy skills was not being added up correctly.
ver1.02:
Fixed a bug where the enemy D value setting was not working properly.
ver1.01:
Fixed a bug where skill D values were not being calculated correctly.
ver1.00:
Released

@param DefaultDFormula
@desc This is the basic formula for calculating the D value.
@default a.atk / 5

@param DefaultWeaponD
@desc This is the base D value of weapons and skills.
@default 0

スポンサードリンク

-MV plugins

Copyright© PGMV - The Community-Driven Plugin Library for RPG Maker MV , 2026 All Rights Reserved.