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Cut In - CutIn.js

Plugin desc : ver1.02/By writing this into skills and items, you can display a cut-in before they are activated.

License : MIT License

Author : Yana

Website : https://w.atwiki.jp/pokotan/pages/3.html

Desc page : https://github.com/munokura/Yana-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Map_Message/Popups/CutIn.js

File name : CutIn.js

Help of plugin :

@plugindesc ver1.02/By writing this into skills and items, you can display a cut-in before they are activated.
@author Yana
@url https://github.com/munokura/Yana-MV-plugins
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/Yana-MV-plugins ).
Original plugin by Yana.
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Plugin Commands
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ShowCutIn Target Item

Target specifications are specified as A△, E△, or V△.
For A△, the actor with ID △ is specified as the target, and the cut-in image written in that actor's memo is used.
For E△, the enemy with ID △ is used. For V△, the actor with the value of party variable △ is used (if the value is 1000 or greater, it is an enemy).

Item specifications are specified as I△, S△, or V△.
For I△, the cut-in set for the item with ID △ is used.
For S△, the skill with ID △ is used. For V△, the skill with the value of variable △ is used.

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How to Set
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Entering
<CutIn:xxx>
in the Note field of a skill or item will display the image (yyy) entered as <xxx:yyy> in the actor's memo as a cut-in.
yyy is reserved for actors and enemies to avoid the Material Removal Tool's functionality, with CutIns 1-50 and CutIns 1-50.

In addition, when specifying a cut-in in a skill or item's memo, you can specify additional parameters for the popup.

The following parameters can be specified.

Parameter Details:
count: Display Time
delay: Display Delay
moveX: Target Point X (Relative Coordinates)
moveY: Target Point Y (Relative Coordinates)
sx: Display Position Offset X
sy: Display Position Offset Y
pattern: Display Pattern
extend: Specify an array to adjust the display timing. Example: extend:[20,50] Appears over 20 frames and starts disappearing on the 50th frame.
fixed: Fixes the popup to the screen? Specify true/false.
anchorX: Popup anchor X value
anchorY: Popup anchor Y value
slideCount: Speed at which a new popup slides up when it appears.

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Terms of Use
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This plugin is released under the MIT License.
http://opensource.org/licenses/mit-license.php
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Update History:
ver. 1.02:
Fixed to match the update of CommonPopupCore.
ver. 1.01:
Fixed the default value of the fixed parameter, which was set to true.
ver. 1.00:
Released

@param Count
@desc This is the base value for the cut-in display time. Please specify in frames.
@default 60

@param AnchorX
@desc Anchor position X for cut-in.
@default 0

@param AnchorY
@desc This is the cut-in anchor position Y.
@default 0.5

@param ActorHomeX
@desc The X coordinate of the actor before the cut-in movement.
@default 816

@param ActorHomeY
@desc The Y coordinate of the actor before the cut-in movement.
@default 312

@param ActorMoveX
@desc The X value of the actor's cut-in movement.
@default -816

@param ActorMoveY
@desc The Y value of the actor's cut-in movement.
@default 0

@param EnemyHomeX
@desc This is the X coordinate before the enemy cut-in movement.
@default -816

@param EnemyHomeY
@desc This is the Y coordinate before the enemy cut-in movement.
@default 312

@param EnemyMoveX
@desc The X value of the enemy's cut-in movement distance.
@default 816

@param EnemyMoveY
@desc The Y value of the enemy's cut-in movement.
@default 0

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