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Mini Information Window - MiniInformationWindow.js
Plugin desc : ver1.031/Define mini windows that display various information.
License : MIT License
Author : Yana
Website : https://w.atwiki.jp/pokotan/pages/3.html
Desc page : https://github.com/munokura/Yana-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Menu/MiniInformationWindow.js
File name : MiniInformationWindow.js
Help of plugin :
@plugindesc ver1.031/Define mini windows that display various information. @author Yana @url https://github.com/munokura/Yana-MV-plugins @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/Yana-MV-plugins ). Original plugin by Yana. ----- Plugin Commands -------------------------------------------------------------------- This plugin does not have any plugin commands. ------------------------------------------------------ How to Use ------------------------------------------------------ Install the plugin and set the plugin parameters to operate. *Configuration Using Notes* By using notes for items, equipment, and skills, you can add information to the displayed effects and Traits. <AddInfoWindowP:xxx> You can add information before the effects are displayed using either of these. <AddInfoWindowA:xxx> You can add information after the effects are displayed using either of these. You can add information by specifying multiple commands. *Information displayed in BattleLayout-SaGa cannot be added using this method. ------------------------------------------------------ Terms of Use ------------------------------------------------------ This plugin is released under the MIT License. http://opensource.org/licenses/mit-license.php ------------------------------------------------------ Update History: ver1.031:180410 Updated plugin parameter specifications to 1.5.0. ver1.03: Fixed a bug where variable names overlapped with YEP_StatusMenuCore, causing it to function incorrectly. ver1.02: Fixed some incorrect plugin parameter settings. ver1.01: Fixed the window width to take the name into account. Adjusted parameter default values so that MP regeneration rate and TP regeneration rate are also displayed. ver1.00: Released @param 【基本設定】 @text [Basic settings] @param Switch Key @desc This key toggles the visibility of the mini window. @default tab,menu @param Default State @desc The mini window is in its initial state. Press open to open it, or press anything else to close it. @default open @type select @option open @option close @param Two Col Size @desc The number of rows in the mini window that will be two columns. If more data than this number of rows is passed, the display will be two columns. @default 8 @type number @param Window Offset X @desc The X coordinate offset for the mini window. @default 0 @param Window Offset Y @desc The Y coordinate offset for the mini window. @default 0 @param Use Scene Item @desc This setting determines whether to use a mini window in item scenes. @default true @type boolean @param Use Scene Skill @desc This setting determines whether to use a mini window during skill scenes. @default true @type boolean @param Use Scene Equip @desc This setting determines whether to use a mini window in the equipment scene. @default true @type boolean @param Use Scene Shop @desc This setting determines whether to use a mini window in the shop scene. @default true @type boolean @param 【用語の設定】 @text [Terms] @param Effect Name @desc The name of the effectiveness. @default Effectiveness @param Down Name @desc The name of the debuff effectiveness. @default Decreased effectiveness @param Turn Text @desc The name of the turn used for buffs, etc. @default Turn @param Escape Text @desc Special effect: Run away. @default Escape @param Param Color @desc These are the color settings for the Traits displayed in the Details window: Base color, System color, Increase color, Decrease color. @default 6,4,24,2 @param Param Text1 @desc The display name of the Traits to show in the details window. 1 is for Enable and Disable. @default Effectiveness,Weakness Effectiveness,Invalidation @param Param Text2 @desc This is the display name of the trait to show in the details window. 2 is an additional ability score. @default Hit Rate,Evasion Rate,Critical Rate,Critical Evasion,Magic Evasion,Magic Reflection,Counter Attack,Regeneration,Regeneration,Regeneration @param Param Text3 @desc The display name of the trait to show in the details window. 3 is the special ability value. @default Target Rate,Guard Effect,Recovery Effect,Pharmacology,MP Cost Rate,TP Charge Rate,Physical Damage,Magic Damage,Floor Damage,Experience @param Param Text4 @desc The display name of the Traits to display in the details window. 4 is the attack tab. @default Element-granting attacks:,State-granting attacks:,Attack speed,Number of attacks @param Param Text5 @desc The display name of the trait to show in the details window. 5 is the Skills tab. @default Add skill type:,Seal skill type:,Add skill:,Seal skill: @param Param Text6 @desc The display name of the Traits to display in the details window. 6 is the equipment tab. @default Added weapon type:,Added armor type:,Fixed equipment:,Seal equipment:,Dual wielding @param Param Text7 @desc This is the display name of the Traits to display in the details window. 7 is the Other tab. @default Add number of actions,auto-battle,defense,substitute,TP carryover,disappearance effect,encounter halved,encounter invalid,surprise attack invalid,preemptive strike rate increased,double amount acquired,double item acquisition rate @param Defeat Text @desc This is the subtext used in the disappearance effect. It is not generally used. @default Normal,Boss,Instant Erase,Doesn't Disappear @param Effects Names @desc The name of each effect when used. @default HP recovery,HP damage,MP recovery,MP damage,TP increase,status grant,status removal,buff grant,debuff grant,buff removal,debuff removal,special effect,growth,skill acquisition,common