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Conditionally Common Trait - ConditionallyCommonTrait.js
Plugin desc : ver1.01/Adds the ability to reserve common events when certain conditions are met.
License : MIT License
Author : Yana
Website : https://w.atwiki.jp/pokotan/pages/3.html
Desc page : https://github.com/munokura/Yana-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Others/ConditionallyCommonTrait.js
File name : ConditionallyCommonTrait.js
Help of plugin :
@plugindesc ver1.01/Adds the ability to reserve common events when certain conditions are met.
@author Yana
@url https://github.com/munokura/Yana-MV-plugins
@license MIT License
@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/Yana-MV-plugins ).
Original plugin by Yana.
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About this Plugin
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This plugin adds a Traits that triggers a common event when certain conditions are met.
Enter the specified keyword in the memo of the object with the Traits.
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How to Use
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Write the following in the memo of an actor, enemy weapon, armor, class, state, or other object with a Traits:
<ConditionallyCommon:CommonID,Rate%>
trigger
</ConditionallyCommon>
If an actor or enemy with a Traits object with this description is present,
when the activation condition is met, the specified common ID will be reserved with a probability of %.
The activation condition is evaluated using eval, so please write a conditional expression that returns true/false.
Also, if ConditionallyCore.js is installed, the condition settings will be changed to that method.
Conditional expressions can use a = Trigger, v = Variable, and s = Switch.
Example: When Switch 1 is ON, pressing the Tab key will trigger Common Event 1 with a 10% chance.
<ConditionallyCommon: 1, 10%>
s[1]
Input.isTriggered('tab')
</ConditionallyCommon>
*If ConditionallyCore.js is installed, the same statement would be written as follows:
<ConditionallyCommon: 1, 10%>
script:s[1]
script:Input.isTriggered('tab')
</ConditionallyCommon>
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Terms of Use
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This plugin is released under the MIT License.
http://opensource.org/licenses/mit-license.php
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Update History:
Ver. 1.01:
Added a process to store the invoker's index in a variable.
Ver. 1.00:
Released
@param CountFrame
@desc This sets how many frames the determination is performed once.
@default 4
@param SubjectIndex
@desc The ID of the variable that stores the index of the invoker. If the stored index is an enemy, the value will be increased by +1000.
@default 12