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TM Actor Event - TMActorEvent.js

Plugin desc : Create events that are well synchronized with your actors.

License : MIT License

Author : tomoaky

Desc page : https://github.com/munokura/tomoaky-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMActorEvent.js

File name : TMActorEvent.js

Help of plugin :

@plugindesc Create events that are well synchronized with your actors.
@author tomoaky
@url https://github.com/munokura/tomoaky-MV-plugins
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/tomoaky-MV-plugins ).
Original plugin by tomoaky.
-----
TMPlugin - Actor Event ver. 1.2.0

How to Use:

By installing this plugin and adding the actor tag to an event's Note field,
the event will be properly synchronized with the specified actor.

When an actor joins a party, the event will disappear, and when an actor leaves the party,
the event will appear.

This plugin has been tested with RPG Maker MV Version 1.6.2.

Note field Tag (Event):

<actor:2>
Properly synchronizes actor 2 with the event.
This tag name can be changed in the plugin parameters.
If another plugin you are using uses the actor tag,
please change it to another string.

Plugin Parameter Notes:

useActorPosition
If this value is 1, the actor with which the actor event is synchronized
will remember the location where it last left the party and will appear at that location thereafter.
This position memory only occurs on the map where the actor event is located.

Plugin Command:

clearActorPosition 4
Resets the position memory for actor number 4.

@param actorTag
@desc Tag name to set actor for event. Default: actor
@default actor

@param useActorPosition
@desc Use actor coordinate storage system Default: OFF ( ON = enabled / OFF = disabled )
@default false
@type boolean

@param useActorDirection
@desc Remember actor orientation Default: OFF (ON = enabled / OFF = disabled)
@default false
@type boolean

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