Welcome to PGMV! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
TM Attack Skill Ex - TMAttackSkillEx.js
Plugin desc : Skills used in attack and defense commands
License : MIT License
Author : tomoaky
Desc page : https://github.com/munokura/tomoaky-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMAttackSkillEx.js
File name : TMAttackSkillEx.js
Help of plugin :
@target MZ MV @plugindesc Skills used in attack and defense commands @author tomoaky @url https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/master/TMAttackSkillEx.js @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/tomoaky-MV-plugins ). Original plugin by tomoaky. ----- TMPlugin - Normal Attack Skill Extension Ver. 1.1.0 How to Use: You can change normal attack and defense skills by setting tags in the Note fields for actors, classes, weapons, armor, and states. When multiple tagged equipment or states are applied, the order of priority is: State > Weapon > Armor > Class > Actor. Note field Tags (Actor, Class, Weapon, Armor, State): <attackSkill:3> Changes the skill used by the actor in an attack command to skill number 3. <guardSkill:7> Changes the skill used by the actor in a defense command to skill number 7. Terms of Use: MIT License. https://ja.osdn.net/projects/opensource/wiki/licenses%2FMIT_license Modifications and redistribution are permitted without permission from the author, and there are no restrictions on usage (commercial, R18, etc.). @param skillNameCommand @text Show skill names in commands @desc Apply the skill name to the command. @default true @type boolean