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TM Back Button - TMBackButton.js
Plugin desc : Displays a back button for tapping in the menu scene.
License : MIT License
Author : tomoaky
Desc page : https://github.com/munokura/tomoaky-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMBackButton.js
File name : TMBackButton.js
Help of plugin :
@plugindesc Displays a back button for tapping in the menu scene. @author tomoaky @url https://github.com/munokura/tomoaky-MV-plugins @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/tomoaky-MV-plugins ). Original plugin by tomoaky. ----- Preparation: Save the button image distributed with the plugin in the img/system folder. The file name is backButton.png. https://github.com/munokura/tomoaky-MV-plugins/tree/master/img/system If you want to use your own button image, either create one with the same name as the one above, or change the plugin parameter buttonImage. How to Use: If you install this plugin with the button image in the img/system folder, the back button will automatically be displayed. You can adjust the button's position for each scene using the plugin parameters, so change it to your liking. Transparent areas of the button image (alpha value 0) will not respond to taps. There are no plugin commands. This plugin has been tested with RPG Maker MV Version 1.3.3. @param buttonImage @desc Image to display as a button. Default: backButton @default backButton @type file @require 1 @dir img/system/ @param sceneMenuX @desc Scene_Menu back button X coordinate. Initial value: 0 @default 0 @param sceneMenuY @desc Scene_Menu back button Y coordinate. Initial value: 0 @default 0 @param sceneItemX @desc Scene_Item back button X coordinate. Initial value: 0 @default 0 @param sceneItemY @desc Back button Y coordinate of Scene_Item. Initial value: 0 @default 0 @param sceneSkillX @desc Scene_Skill back button X coordinate. Default: 0 @default 0 @param sceneSkillY @desc Scene_Skill back button Y coordinate. Default: 0 @default 0 @param sceneEquipX @desc Back button X coordinate of Scene_Equip. Default value: 0 @default 0 @param sceneEquipY @desc Back button Y coordinate of Scene_Equip. Initial value: 0 @default 0 @param sceneStatusX @desc Back button X coordinate of Scene_Status. Initial value: 0 @default 0 @param sceneStatusY @desc Back button Y coordinate of Scene_Status. Initial value: 0 @default 0 @param sceneOptionsX @desc Back button X coordinate of Scene_Options. Default value: 0 @default 0 @param sceneOptionsY @desc Back button Y coordinate of Scene_Options. Initial value: 0 @default 0 @param sceneSaveX @desc Scene_Save back button X coordinate. Default: 0 @default 0 @param sceneSaveY @desc Scene_Save back button Y coordinate. Default: 0 @default 0 @param sceneLoadX @desc Back button X coordinate of Scene_Load. Default value: 0 @default 0 @param sceneLoadY @desc Scene_Load back button Y coordinate. Default: 0 @default 0 @param sceneGameEndX @desc Scene_GameEnd back button X coordinate. Initial value: 0 @default 0 @param sceneGameEndY @desc Scene_GameEnd back button Y coordinate. Initial value: 0 @default 0 @param sceneShopX @desc Scene_Shop back button X coordinate. Initial value: 0 @default 0 @param sceneShopY @desc Scene_Shop back button Y coordinate. Initial value: 0 @default 0 @param sceneNameX @desc Back button X coordinate of Scene_Name. Default: 0 @default 0 @param sceneNameY @desc Back button Y coordinate of Scene_Name. Default: 0 @default 0