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TMJA Fall Damage - TMJAFallDamage.js
Plugin desc : Adds damage when falling from a high place.
License : MIT License
Author : tomoaky
Desc page : https://github.com/munokura/tomoaky-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMJAFallDamage.js
File name : TMJAFallDamage.js
Help of plugin :
@plugindesc Adds damage when falling from a high place. @author tomoaky @url https://github.com/munokura/tomoaky-MV-plugins @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/tomoaky-MV-plugins ). Original plugin by tomoaky. ----- is required. Be sure to install this plugin below. Damage will occur if the difference in height between the highest point reached during a jump and the landing point is greater than the Damage Fall Height value. By adding <fall_guard:3> to the actor, equipment, or state notes, you can gain fall damage resistance (3 in this case). The final damage is calculated as (height difference - Damage Fall Height) * (Damage Fall Rate - Resistance) @param Damage Fall Rate @desc Fall damage multiplier. Default: 10 @default 10 @param Damage Fall Height @desc Height at which you take fall damage. Default: 5 @default 5