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TMJA Fall Damage - TMJAFallDamage.js

Plugin desc : Adds damage when falling from a high place.

License : MIT License

Author : tomoaky

Desc page : https://github.com/munokura/tomoaky-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMJAFallDamage.js

File name : TMJAFallDamage.js

Help of plugin :

@plugindesc Adds damage when falling from a high place.
@author tomoaky
@url https://github.com/munokura/tomoaky-MV-plugins
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/tomoaky-MV-plugins ).
Original plugin by tomoaky.
-----
is required. Be sure to install this plugin below.

Damage will occur if the difference in height between the highest point reached during a jump and the landing point is greater than the Damage Fall Height value.

By adding <fall_guard:3> to the actor, equipment, or state notes, you can gain fall damage resistance (3 in this case).

The final damage is calculated as
(height difference - Damage Fall Height) * (Damage Fall Rate - Resistance)

@param Damage Fall Rate
@desc Fall damage multiplier. Default: 10
@default 10

@param Damage Fall Height
@desc Height at which you take fall damage. Default: 5
@default 5

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