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TM Passive Skill - TMPassiveSkill.js
Plugin desc : Adds a skill that remains active even when not in use.
License : MIT License
Author : tomoaky
Desc page : https://github.com/munokura/tomoaky-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMPassiveSkill.js
File name : TMPassiveSkill.js
Help of plugin :
@target MZ MV @plugindesc Adds a skill that remains active even when not in use. @author tomoaky @url https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/master/TMPassiveSkill.js @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/tomoaky-MV-plugins ). Original plugin by tomoaky. ----- TMPlugin - Passive Skills ver. 1.1.1 How to Use: This plugin creates passive skills by linking skills and weapons set in the database. By adding the tag <passive:50> to a skill's Note field, while learning this skill, you will receive the same effect as equipping weapon number 50. The "Add Skill" Traits does not apply the effects of passive skills. If a required weapon is set for a passive skill, the passive skill's effect will only be applied while the corresponding weapon type is equipped. In addition to weapon type, you can also use Note field tags to specify TP or state as conditions for applying the effect. There are no plugin commands. Memo Tags (Skills): <passive:50> # Passive skill that uses weapon number 50. <passiveTp:75> # Passive effect only applies when TP is 75 or more. <passiveTp:-25> # Passive effect only applies when TP is less than 25. <passiveState:4> # Passive effect only applies when state number 4 is active. <passiveTurn:2> # Passive effect only applies on the second turn of battle. Passive effects can be set not only for skills but also for equipment. Plugin Parameter Notes: Setting passiveCommands will hide the corresponding skill type during battle. You can exclude passive skills from commands by specifying their skill type number. Terms of Use: MIT License. https://ja.osdn.net/projects/opensource/wiki/licenses%2FMIT_license You may modify and redistribute this work without permission from the author. There are no restrictions on how you use it (commercial use, use for 18+ users, etc.). @param passiveCommands @text Skill types hidden during battle @desc Set the skill type number of the passive skill in half-width numbers. If specifying multiple passive skills, separate them with half-width spaces. @type string