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TM Timer Ex - TMTimerEx.js
Plugin desc : Changes the timer display from seconds to milliseconds.
License : MIT License
Author : tomoaky
Desc page : https://github.com/munokura/tomoaky-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMTimerEx.js
File name : TMTimerEx.js
Help of plugin :
@plugindesc Changes the timer display from seconds to milliseconds. @author tomoaky @url https://github.com/munokura/tomoaky-MV-plugins @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/tomoaky-MV-plugins ). Original plugin by tomoaky. ----- How to Use: Simply install the plugin and your timer functionality will be expanded without any effort. When using the timer judgment of the "Conditional Branch" Event's Contents, the timer will be judged as having expired even if there is still time remaining in milliseconds. This problem can be avoided by assigning the remaining time to a game variable using the timerMsec plugin command, and then using that variable to execute the conditional branch. Displaying milliseconds requires a redraw every frame, which can slow down processing. Plugin Command: timerMsec 5 Assigns the remaining time on the timer to game variable 5, in milliseconds. @param timerX @desc X coordinate of the timer. Default: 816 (if the value is greater than the window width, it will be at the right edge) @default 816 @param timerY @desc Y coordinate to display the timer. Initial value: 0 (if the value is greater than or equal to the window height, it will be displayed at the right edge) @default 0 @param showMinutes @desc Displays the timer in minutes:seconds format. Default: 1 (0 for seconds only / 1 for minutes:seconds). @default 1 @param msecShiftY @desc Adjusts the Y coordinate of the millisecond display. Default: 36 @default 36