Welcome to PGMV! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
Apng Picture - ApngPicture.js
Plugin desc : ApngSupportPlugin
License : MIT License
Author : triacontane
Website : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/triacontane/RPGMakerMV/master/ApngPicture.js
File name : ApngPicture.js
Help of plugin :
* @plugindesc ApngSupportPlugin * @author triacontane * * @param PictureList * @desc List of picture images to be handled as APNG. * @default [] * @type struct<PictureApngRecord>[] * * @param EnemyList * @desc List of enemy images to be handled as APNG. * @default [] * @type struct<EnemyApngRecord>[] * * @param SideEnemyList * @desc List of enemy images to be handled as APNG. * @default [] * @type struct<SideEnemyApngRecord>[] * * @param SceneApngList * @desc This is a list of APNG to be displayed for each scene. * @default [] * @type struct<SceneApngRecord>[] * * @param DefaultLoopTimes * @desc The number of animation loops. It stops after looping the specified number of times. * @default 0 * @type number * * @param AllStopSwitch * @desc All animations stop when the specified number switch is ON. * @default 0 * @type switch * * @help ApngPicture.js * APNG or GIF is treated as a picture and animated on the screen. * From the parameters, select the file in which the APNG picture file is registered. * It will be animated if it is displayed in "Display Picture". * * The following libraries are required for use. * https://github.com/sbfkcel/pixi-apngAndGif * * Download the target file and import it from the plugin management screen. * https://github.com/sbfkcel/pixi-apngAndGif/blob/fd2e0fb3274bf2c360c608b42e527889d10a6330/dist/PixiApngAndGif.js * * In addition, the color tone change of the picture is not reflected. * Also, extensions by other plug-ins may not work. * * In addition, APNG registered from parameters can be additionally displayed for each scene. * Display can be controlled by switch. * * There is also a function to display APNG on the enemy character image, but this function * The image is incomplete because no flash is performed. * * This plugin is released under the MIT License.