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MNKR Alt Menu Screen3 - MNKR_AltMenuScreen3.js

Plugin desc : You can display a portrait of the actor instead of their face on the menu screen.

License : MIT License

Author : Sasuke KANNAZUKI,munokura

Website : https://github.com/munokura/MNKR-MV-plugins/blob/master/MNKR_AltMenuScreen3.js

Desc page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_AltMenuScreen3.js

Download Page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_AltMenuScreen3.js

File name : MNKR_AltMenuScreen3.js

Help of plugin :

@target MV
@url https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_AltMenuScreen3.js
@plugindesc You can display a portrait of the actor instead of their face on the menu screen.
@author Sasuke KANNAZUKI,munokura
@license MIT License

@help
You can display a stand picture instead of the actor's face image on the menu
screen.
You can add a background image to each menu scene.

Write the following in the actor's notes:
<stand_picture:filename> The file name will be the stand picture for that
actor.
Place the file in img/pictures.

Desired actor stand picture size:
Width: 3 columns: 240px, 4 columns: 174px
Height: Command window 1 line: 444px, 2 lines: 408px

You can specify the display position of the stand picture by adding
<stand_offset_x> <stand_offset_y> to the actor's notes.
This only affects the actor display specified with <stand_picture:filename>.
It does not affect the normal face image.

To shift the stand picture to the side:
<stand_offset_x:10>
*Specify the amount of shift by specifying the 10. A negative value will move
it to the left.

To shift the character image vertically
<stand_offset_y:10>
*Specify the offset amount where 10 is. A negative value will move it up.

This plugin does not have any plugin commands.

This plugin is based on AltMenuScreen2MZ
and is a modified version of AltMenuScreen3.
Please contact the modifier with any questions.

# Terms of Use
MIT License.
http://opensource.org/licenses/mit-license.php
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).

@param displayWindow
@text Window Frame Display
@desc Show window frame. Default: false
@type boolean
@on display
@off hidden
@default true

@param bgBitmapMenu
@text Menu background
@desc This is the image file to be used as the menu background.
@type file
@require 1
@dir img/pictures/

@param bgBitmapItem
@text Item screen background
@desc This is the image file used as the background for the item screen.
@type file
@require 1
@dir img/pictures/

@param bgBitmapSkill
@text Skill screen background
@desc This is an image file used as the background for the skill screen.
@type file
@require 1
@dir img/pictures/

@param bgBitmapEquip
@text Equipment screen background
@desc This is an image file used as the background for the equipment screen.
@type file
@require 1
@dir img/pictures/

@param bgBitmapStatus
@text Status screen background
@desc This is the image file to be used as the background for the status screen.
@type file
@require 1
@dir img/pictures/

@param bgBitmapOptions
@text Option screen background
@desc This is the image file to be used as the background for the options screen.
@type file
@require 1
@dir img/pictures/

@param bgBitmapFile
@text Save/load screen background
@desc This is an image file used as the background for the save/load screen.
@type file
@require 1
@dir img/pictures/

@param bgBitmapGameEnd
@text Game End Screen Background
@desc This is the image file used as the background for the game end screen.
@type file
@dir img/pictures/

@param maxColsMenu
@text Maximum number of actors displayed
@desc The maximum number of windows that can be registered for one screen to display actors.
@type number
@default 4

@param commandRows
@text Number of command lines
@desc The number of lines in the command window.
@type number
@default 2
@min 1

@param isDisplayStatus
@text Status Display
@desc Choose whether to display the status.
@type boolean
@on display
@off hidden
@default true

@param displayMapName
@text Map name display
@desc Choose whether to display the map name in the bottom left of the screen.
@type boolean
@on display
@off hidden
@default true

@param locationString
@text Map Name Label
@desc The prefix to the map name, drawn in the system color.
@type string
@default 現在地:

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