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MNKR Alt Menu Screen3 - MNKR_AltMenuScreen3.js
Plugin desc : You can display a portrait of the actor instead of their face on the menu screen.
License : MIT License
Author : Sasuke KANNAZUKI,munokura
Website : https://github.com/munokura/MNKR-MV-plugins/blob/master/MNKR_AltMenuScreen3.js
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_AltMenuScreen3.js
Download Page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_AltMenuScreen3.js
File name : MNKR_AltMenuScreen3.js
Help of plugin :
@target MV @url https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_AltMenuScreen3.js @plugindesc You can display a portrait of the actor instead of their face on the menu screen. @author Sasuke KANNAZUKI,munokura @license MIT License @help You can display a stand picture instead of the actor's face image on the menu screen. You can add a background image to each menu scene. Write the following in the actor's notes: <stand_picture:filename> The file name will be the stand picture for that actor. Place the file in img/pictures. Desired actor stand picture size: Width: 3 columns: 240px, 4 columns: 174px Height: Command window 1 line: 444px, 2 lines: 408px You can specify the display position of the stand picture by adding <stand_offset_x> <stand_offset_y> to the actor's notes. This only affects the actor display specified with <stand_picture:filename>. It does not affect the normal face image. To shift the stand picture to the side: <stand_offset_x:10> *Specify the amount of shift by specifying the 10. A negative value will move it to the left. To shift the character image vertically <stand_offset_y:10> *Specify the offset amount where 10 is. A negative value will move it up. This plugin does not have any plugin commands. This plugin is based on AltMenuScreen2MZ and is a modified version of AltMenuScreen3. Please contact the modifier with any questions. # Terms of Use MIT License. http://opensource.org/licenses/mit-license.php You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). @param displayWindow @text Window Frame Display @desc Show window frame. Default: false @type boolean @on display @off hidden @default true @param bgBitmapMenu @text Menu background @desc This is the image file to be used as the menu background. @type file @require 1 @dir img/pictures/ @param bgBitmapItem @text Item screen background @desc This is the image file used as the background for the item screen. @type file @require 1 @dir img/pictures/ @param bgBitmapSkill @text Skill screen background @desc This is an image file used as the background for the skill screen. @type file @require 1 @dir img/pictures/ @param bgBitmapEquip @text Equipment screen background @desc This is an image file used as the background for the equipment screen. @type file @require 1 @dir img/pictures/ @param bgBitmapStatus @text Status screen background @desc This is the image file to be used as the background for the status screen. @type file @require 1 @dir img/pictures/ @param bgBitmapOptions @text Option screen background @desc This is the image file to be used as the background for the options screen. @type file @require 1 @dir img/pictures/ @param bgBitmapFile @text Save/load screen background @desc This is an image file used as the background for the save/load screen. @type file @require 1 @dir img/pictures/ @param bgBitmapGameEnd @text Game End Screen Background @desc This is the image file used as the background for the game end screen. @type file @dir img/pictures/ @param maxColsMenu @text Maximum number of actors displayed @desc The maximum number of windows that can be registered for one screen to display actors. @type number @default 4 @param commandRows @text Number of command lines @desc The number of lines in the command window. @type number @default 2 @min 1 @param isDisplayStatus @text Status Display @desc Choose whether to display the status. @type boolean @on display @off hidden @default true @param displayMapName @text Map name display @desc Choose whether to display the map name in the bottom left of the screen. @type boolean @on display @off hidden @default true @param locationString @text Map Name Label @desc The prefix to the map name, drawn in the system color. @type string @default 現在地: