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MNKR TM Variables Level Up - MNKR_TM_VariablesLevelUp.js
Plugin desc : Consume variables instead of experience points at any time
License : MIT License
Author : tomoaky,munokura
Website : https://github.com/munokura/MNKR-MV-plugins/blob/master/MNKR_TM_VariablesLevelUp.js
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_TM_VariablesLevelUp.js
Download Page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_TM_VariablesLevelUp.js
File name : MNKR_TM_VariablesLevelUp.js
Help of plugin :
@target MV
@url https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_TM_VariablesLevelUp.js
@plugindesc Consume variables instead of experience points at any time
@author tomoaky,munokura
@license MIT License
@help
TMGoldLevelUp - Level Up with Money ver. 1.2.1
This is a modified version of the above plugin.
A level-up command has been added to the menu commands, allowing actors to
increase their level by consuming variables.
Notes:
To change variables in battle,
use battle events or the following plugins.
Pon Battle Gain Variable 2 (created by ponpokoneruson)
https://plugin.fungamemake.com/archives/23488
Upon victory in battle, the specified variable is added by the value set for
the defeated enemy.
To add a window displaying variables to the menu screen,
use the following plugins.
Menu Label (created by tomoaky)
https://plugin.fungamemake.com/archives/2337
Displays the variable value in the menu scene.
How to Use:
You can remove the level-up command from the menu by deleting the command name
of levelUpCommand and making it empty.
In this case, use the plugin command to call the level-up scene from an event.
Plugin Command:
MNKR_CallLevelUp
Calls the level-up scene.
Memo Tag (Actor):
<VariablesLevelUpRate:1.5>
Actors with this tag in the memo field require 1.5 times the amount of
variables required to level up.
This is a modified version of TMGoldLevelUp.js by tomoaky.
Please contact the modifier with any questions.
Terms of Use:
MIT License.
http://opensource.org/licenses/mit-license.php
Modifications and redistribution are permitted without permission from the
author, and there are no restrictions on use (commercial, R18+, etc.).
@param variable ID
@text Level Up Variable ID
@desc The variable ID consumed for leveling up.
@type variable
@default 11
@param levelUpCommand
@text Command display text
@desc Level up commands to display in the menu (disable if empty)
@default レベルアップ
@param currentVariables
@text Item display text
@desc Variable name to display in status
@default パーティEXP
@param learnSkill
@text Skill display text
@desc Skill name to display in status
@default 覚えるスキル
@param levelUpSe
@text Level Up Sound Effects
@desc The file name of the sound effect that plays when you level up.
@type file
@default Up4
@require 1
@dir audio/se/
@param levelUpSeParam
@text Level-up SE parameters
@desc Parameters for the sound effect that plays when leveling up
@default {"volume":90, "pitch":100, "pan":0}
@param useButton
@text Actor change button display
@desc Show Change Actor button
@type boolean
@on display
@off hidden
@default true