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MOG Hexpan - MOGHexpan.js

Plugin desc : ver1.04 MOG_BattleHud(v5.04) expansion

License : MIT License

Author : mattuup,munokura

Website : https://github.com/munokura/MNKR-MV-plugins/blob/master/MOGHexpan.js

Desc page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MOGHexpan.js

Download Page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MOGHexpan.js

File name : MOGHexpan.js

Help of plugin :

@target MV
@url https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MOGHexpan.js
@plugindesc ver1.04 MOG_BattleHud(v5.04) expansion
@author mattuup,munokura
@license MIT

@help
Smile in RPG...

Please read this help and parameter explanation carefully before use.

This modifies MOG_BattleHud, created by Moghunter.
Please install it below MOG_BattleHud.
This mainly adds plugin commands.

<To change the battle face image>
(Plugin command)
MOGH update x y
x is the variable ID, and y is the additional value (numerical value).
The battle face image of the actor with the ID equal to the value of variable
IDx will be displayed as Face_ + (value of variable IDx + y).png.
The image change made by this plugin command
will only apply during that battle.
(The default image will be displayed again at the start of the next battle.)

Example:
MOGH update 20 100
After setting the value of variable ID20 to 1,
the battle face image of the actor with the ID equal to the value of variable
ID20 will be set to Face_ 101.png.
(The actor with ID 1 will be specified.)

<To reset the combat face image to the one at the start of the battle>
(Plugin Command)
Example:
MOGH update 20
Reset the combat face image of the actor with the same ID as variable ID 20 to
the one at the start of the battle.

# Terms of Use (Updated April 3, 2020):
This work is licensed under the Material Commons Blue License.
https://ja.materialcommons.org/mtcm-b-summary/
Credit: MattsuUP (modified by munokura)

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