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HIME Target Any Scope - HIME_TargetAnyScope.js
Plugin desc : v1.0 - Allows you to create skills that target anyone or everyone
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation
Author : Hime
Website : https://himeworks.com/
Desc page : https://himeworks.com/2020/08/target-any-scope
Download Page : https://raw.githubusercontent.com/munokura/HIME-MV-plugins-jp/master/HIME_TargetAnyScope.js
File name : HIME_TargetAnyScope.js
Help of plugin :
------------------------------------------------------------------------------- @title Target Any Scope @author Hime --> HimeWorks (http://himeworks.com) @version 1.0 @date Aug 22, 2020 @filename HIME_TargetAnyScope.js @website https://himeworks.com/2020/08/target-any-scope @target MZ If you enjoy my work, consider supporting me on Patreon! * https://www.patreon.com/himeworks If you have any questions or concerns, you can contact me at any of the following sites: * Main Website: http://himeworks.com * Facebook: https://www.facebook.com/himeworkscom/ * Twitter: https://twitter.com/HimeWorks * Youtube: https://www.youtube.com/c/HimeWorks * Tumblr: http://himeworks.tumblr.com/ ------------------------------------------------------------------------------- @plugindesc v1.0 - Allows you to create skills that target anyone or everyone @help ------------------------------------------------------------------------------- == Description == RPG Maker provides some skill and item scopes like "for one ally" or "for all enemies" but there isn't really an option to target anyone or everyone. This plugin provides you with the ability to do so. == Terms of Use == - Free for use in non-commercial projects with credits - Free for use in commercial projects, but it would be nice to let me know and maybe become a patron! - Please provide credits to HimeWorks == Change Log == == Usage == Two note-tags are available for items or skills <scope: any one> <scope: any all> "any one" allows you to select any alive actor or enemy "any all" will target all alive actors or enemies -------------------------------------------------------------------------------