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Loading Extend - LoadingExtend.js
Plugin desc : Loading Image Extension Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com/
Desc page : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/LoadingExtend.js
File name : LoadingExtend.js
Help of plugin :
@url https://triacontane.blogspot.com/ @plugindesc Loading Image Extension Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MV-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- This plugin extends the display method of the "Now Loading" loading image as follows: - Display Method Extension (Splits Loading.png vertically and horizontally (sprite sheet format)) Random Display: Randomly selects and displays an image from multiple options. Animated Display: Animates and displays images in sequence. - Display Position Adjustment You can adjust the display coordinates (specify the center point). - Other You can disable image blinking and specify the number of frames until the loading image appears. This plugin does not have plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param ImageColumn @desc The number of cells horizontally when creating a sprite sheet from system/Loading.png. @default 1 @param ImageRow @desc This is the number of vertical cells when creating a sprite sheet from system/Loading.png. @default 1 @param ShowingType @desc The display type of the loading image. @type select @default 0 @option 0: Normal @value 0 @option 1: Random @value 1 @option 2: Animation @value 2 @option 3: Specify a cell using a variable @value 3 @param CellVariable @desc This is the variable number that acquires the cell number when the display type is set to "Specify cell by variable." @type variable @default 1 @parent ShowingType @param AnimationInterval @desc If the display type is "Animation", this is the display interval. @default 30 @param XPosition @desc The X coordinate of the loading image display position. Specify the center position. Control characters can be used. @param YPosition @desc The Y coordinate of the loading image display position. Specify the center position. Control characters can be used. @param WaitingFrames @desc The number of frames to wait between the start of loading and the image display. @default 20 @param NoFlashing @desc The loading image will no longer flash. @default OFF