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Seal Actor Command - SealActorCommand.js
Plugin desc : Actor Command Seal Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com/
Desc page : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/SealActorCommand.js
File name : SealActorCommand.js
Help of plugin :
@url https://triacontane.blogspot.com/ @plugindesc Actor Command Seal Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MV-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- You can seal actor commands "Attack," "Defense," "Item," and "Skill." Sealed commands will disappear from the window. You can create actors, jobs, equipment, and states that cannot use specific commands. You can also specify more detailed conditions using switches and JavaScript formulas. Please enter the following in the Note field of the characteristic database. <SACAttackSwitch:4> - Seals attacks when switch ID [4] is ON. <SACGuardSwitch:5> - Seals defense when switch ID [5] is ON. <SACItemSwitch:6> - Seals an item when switch ID [6] is ON. <SACSkillSwitch:7> - Seals a skill when switch ID [7] is ON. <SACAttackFormula:f> - Seals attacks when formula [f] is true. <SACGuardFormula:f> - Seals defense when formula [f] is true. <SACItemFormula:f> - Seal the item when formula [f] evaluates to true <SACSkillFormula:f> - Seal the skill when formula [f] evaluates to true If you want to use inequality signs in text or scripts, write them as follows: < → < > → > # Example <SACAttackFormula:¥v[1] >= 5> - Seal attack if variable [1] is 5 or less <SACGuardFormula:true> - Always seal defense Caution! Sealing all commands will prevent the game from continuing. If you want to turn item use into a skill, enter the following in the skill's Note field. After selecting the target skill, the item window will open. <SACItemSkill> - Turns an item into a skill This plugin does not have any plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param commandDisable @text Command prohibition @desc Sealed commands are disabled rather than hidden. @type boolean @default false @param disableSign @text Prohibited use sign @desc The string to be overlaid on top of the disabled command (only works if command disabling is enabled). @default ¥c[2]¥i[1]Prohibited¥i[1]