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MNKR Move Event Point - MNKR_MoveEventPoint.js
Plugin desc : Adds a plugin command that moves the specified event to the specified coordinates on the map.
License : MIT License
Author : munokura
Website : https://github.com/munokura/MNKR-MV-plugins/blob/master/MNKR_MoveEventPoint.js
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_MoveEventPoint.js
Download Page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_MoveEventPoint.js
File name : MNKR_MoveEventPoint.js
Help of plugin :
@target MV @url https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_MoveEventPoint.js @plugindesc Adds a plugin command that moves the specified event to the specified coordinates on the map. @author munokura @license MIT License @help Adds a plugin command that moves a specified event to a specified coordinate on the map. Similar to the player's touch movement, it moves while avoiding obstacles up to the coordinate. MNKR_MoveEventPoint Event ID X Coordinate Y Coordinate Weight Event ID - -1: Player / 0: Executed Event / 1 or higher: Event ID on the map X Coordinate - X Coordinate within the map Y Coordinate - Y Coordinate within the map Weight - 0 (or omitted): No / 1: Wait until completion Example MNKR_MoveEventPoint 0 5 10 1 The event that executed the plugin command will move to maps 5 and 10. Notes This command uses the same mechanism that moves the player to specified coordinates by touch in RPG Maker. Specifying a location far off-screen can easily cause problems. We recommend specifying closer coordinates. Terms of Use: MIT License. http://opensource.org/licenses/mit-license.php You may modify and redistribute this without permission from the author. There are no restrictions on its use (commercial, R18, etc.). Acknowledgments We would like to thank jp_asty for his guidance.