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LL Menu Screen Shop MV - LL_MenuScreenShopMV.js

Plugin desc : Display standing pictures on the shop screen.

License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Prohibited (This does not apply to works made using the material.)
・Details: See Download Page / In-plugin documentation

Author : Lulu's Church

Website : https://nine-yusha.com/

Desc page : https://nine-yusha.com/plugin-menuscreenshop/

File name : LL_MenuScreenShopMV.js

Help of plugin :

* @target MV
 * @plugindesc Display standing pictures on the shop screen.
 * @author Lulu's Church
 * @url https://nine-yusha.com/plugin-menuscreenshop/
 * @base LL_MenuScreenBaseMV
 * @orderAfter LL_MenuScreenBaseMV
 *
 * @help LL_MenuScreenShopMV.js
 *
 * Automatically displays the actor’s standing picture
 * when equipment is selected on the shop purchase screen.
 * * Configure the standing picture list in "LL_MenuScreenBaseMV".
 *
 * Actor Standing Picture Position:
 *   Actor standing pictures are shown at X/Y set in LL_MenuScreenBaseMV.
 *   (If linked with the battle plugin, the battle standing X/Y is used.)
 *   Adjust position with "Picture X" and "Picture Y" settings below.
 *
 * Shop Clerk Display:
 *   Clerk standing picture and dialogue can be set in "Shop Clerk List".
 *   (You can configure picture only, text only, or just a background.)
 *   Use the "Clerk Variable" to switch clerks per shop.
 *
 * If item categories are extended by other plugins:
 *   Enable "Show categories in default width" to avoid conflicts.
 *   Place "LL_MenuScreenShopMV" below other plugins if needed.
 *
 * No plugin commands.
 *
 * Terms of use:
 *   ・No copyright notice required.
 *   ・No report needed for use.
 *   ・Free for commercial and non-commercial.
 *   ・No restriction for adult works.
 *   ・You may modify freely for your game.
 *   ・Redistribution as plugin material (incl. modified) prohibited.
 *
 * Author: Lulu's Church
 * Date: 2022/1/24
 *
 * @param actorSettings
 * @text Actor Picture Settings
 * @desc *This parameter is unused
 *
 * @param shopWindowPictureX
 * @text Picture X
 * @desc Adjust actor standing picture X position. (Default: 0)
 * Positive = right, Negative = left.
 * @default 0
 * @min -9999
 * @type number
 * @parent actorSettings
 *
 * @param shopWindowPictureY
 * @text Picture Y
 * @desc Adjust actor standing picture Y position. (Default: 0)
 * Positive = down, Negative = up.
 * @default 0
 * @min -9999
 * @type number
 * @parent actorSettings
 *
 * @param shopSettings
 * @text Clerk Picture Settings
 * @desc *This parameter is unused
 *
 * @param shopLists
 * @text Shop Clerk List
 * @desc Define the list of clerks to display in shops.
 * @default []
 * @type struct<shopLists>[]
 * @parent shopSettings
 *
 * @param shopNumberVariable
 * @text Clerk Variable
 * @desc Variable ID that selects the clerk setting.
 * Clerk defined by this variable number will be used.
 * @type variable
 * @parent shopSettings
 *
 * @param shopMessageWindowSettings
 * @text Message Window Settings
 * @desc *This parameter is unused
 *
 * @param shopMessageWindowOffsetX
 * @text Window Offset X
 * @desc Adjust message window X position.
 * Positive = right, Negative = left.
 * @default 0
 * @min -9999
 * @max 9999
 * @type number
 * @parent shopMessageWindowSettings
 *
 * @param shopMessageWindowOffsetY
 * @text Window Offset Y
 * @desc Adjust message window Y position.
 * Positive = down, Negative = up.
 * @default 0
 * @min -9999
 * @max 9999
 * @type number
 * @parent shopMessageWindowSettings
 *
 * @param shopMessageWindowWidth
 * @text Window Width
 * @desc Width of the message window. Enter number or script.
 * @default Graphics.boxWidth / 2
 * @type string
 * @parent shopMessageWindowSettings
 *
 * @param shopMessageWindowNumRows
 * @text Window Rows
 * @desc Number of rows for the message window height.
 * @default 4
 * @type number
 * @parent shopMessageWindowSettings
 *
 * @param itemCategoryWindowDefault
 * @text Show Categories in Default Width
 * @desc Do not adjust category window width in sell scene.
 * Use this to avoid conflicts with other plugins.
 * (Normally keep this OFF.)
 * @default false
 * @type boolean

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