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LL Menu Screen Shop MV - LL_MenuScreenShopMV.js
Plugin desc : Display standing pictures on the shop screen.
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Prohibited (This does not apply to works made using the material.)
・Details: See Download Page / In-plugin documentation
Author : Lulu's Church
Website : https://nine-yusha.com/
Desc page : https://nine-yusha.com/plugin-menuscreenshop/
File name : LL_MenuScreenShopMV.js
Help of plugin :
* @target MV * @plugindesc Display standing pictures on the shop screen. * @author Lulu's Church * @url https://nine-yusha.com/plugin-menuscreenshop/ * @base LL_MenuScreenBaseMV * @orderAfter LL_MenuScreenBaseMV * * @help LL_MenuScreenShopMV.js * * Automatically displays the actor’s standing picture * when equipment is selected on the shop purchase screen. * * Configure the standing picture list in "LL_MenuScreenBaseMV". * * Actor Standing Picture Position: * Actor standing pictures are shown at X/Y set in LL_MenuScreenBaseMV. * (If linked with the battle plugin, the battle standing X/Y is used.) * Adjust position with "Picture X" and "Picture Y" settings below. * * Shop Clerk Display: * Clerk standing picture and dialogue can be set in "Shop Clerk List". * (You can configure picture only, text only, or just a background.) * Use the "Clerk Variable" to switch clerks per shop. * * If item categories are extended by other plugins: * Enable "Show categories in default width" to avoid conflicts. * Place "LL_MenuScreenShopMV" below other plugins if needed. * * No plugin commands. * * Terms of use: * ・No copyright notice required. * ・No report needed for use. * ・Free for commercial and non-commercial. * ・No restriction for adult works. * ・You may modify freely for your game. * ・Redistribution as plugin material (incl. modified) prohibited. * * Author: Lulu's Church * Date: 2022/1/24 * * @param actorSettings * @text Actor Picture Settings * @desc *This parameter is unused * * @param shopWindowPictureX * @text Picture X * @desc Adjust actor standing picture X position. (Default: 0) * Positive = right, Negative = left. * @default 0 * @min -9999 * @type number * @parent actorSettings * * @param shopWindowPictureY * @text Picture Y * @desc Adjust actor standing picture Y position. (Default: 0) * Positive = down, Negative = up. * @default 0 * @min -9999 * @type number * @parent actorSettings * * @param shopSettings * @text Clerk Picture Settings * @desc *This parameter is unused * * @param shopLists * @text Shop Clerk List * @desc Define the list of clerks to display in shops. * @default [] * @type struct<shopLists>[] * @parent shopSettings * * @param shopNumberVariable * @text Clerk Variable * @desc Variable ID that selects the clerk setting. * Clerk defined by this variable number will be used. * @type variable * @parent shopSettings * * @param shopMessageWindowSettings * @text Message Window Settings * @desc *This parameter is unused * * @param shopMessageWindowOffsetX * @text Window Offset X * @desc Adjust message window X position. * Positive = right, Negative = left. * @default 0 * @min -9999 * @max 9999 * @type number * @parent shopMessageWindowSettings * * @param shopMessageWindowOffsetY * @text Window Offset Y * @desc Adjust message window Y position. * Positive = down, Negative = up. * @default 0 * @min -9999 * @max 9999 * @type number * @parent shopMessageWindowSettings * * @param shopMessageWindowWidth * @text Window Width * @desc Width of the message window. Enter number or script. * @default Graphics.boxWidth / 2 * @type string * @parent shopMessageWindowSettings * * @param shopMessageWindowNumRows * @text Window Rows * @desc Number of rows for the message window height. * @default 4 * @type number * @parent shopMessageWindowSettings * * @param itemCategoryWindowDefault * @text Show Categories in Default Width * @desc Do not adjust category window width in sell scene. * Use this to avoid conflicts with other plugins. * (Normally keep this OFF.) * @default false * @type boolean