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Load Point - LoadPoint.js
Plugin desc : Loading point setting plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com/
Desc page : https://triacontane.blogspot.com/
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MV-plugins/refs/heads/main/LoadPoint.js
File name : LoadPoint.js
Help of plugin :
@url https://triacontane.blogspot.com/ @plugindesc Loading point setting plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MV-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- When continuing, resume from a previously saved load point instead of the saved location. Memorize the map ID, X coordinate, Y coordinate, and orientation specified in the plugin parameters. Stores the load point information in variables. Settings can be made via an event or using a command to remember the current position. Plugin Command Details Execute from the "Plugin Command" event command. (Parameters are separated by a space.) LP_INVALID - Temporarily disables the plugin's functionality. LP_VALID - Reverts disabled functionality. LP_SET_POINT - Saves the player's current position to the appropriate variables. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param MapIDVariable @desc This is the variable number that stores the map ID of the loading point. @type variable @default 0 @param MapXVariable @desc The variable number that stores the X coordinate of the loading point. @type variable @default 0 @param MapYVariable @desc The variable number that stores the Y coordinate of the loading point. @type variable @default 0 @param DirectionVariable @desc This is the variable number that stores the player's orientation at the loading point. @type variable @default 0