An open library of RPG Maker MV plugins, powered by the community.

PGMV - The Community-Driven Plugin Library for RPG Maker MV

MV plugins

Battle Knowledge - BattleKnowledge.js

Plugin desc : ver1.03/Adds various functions that correct damage.

License : MIT License

Author : Yana

Website : https://w.atwiki.jp/pokotan/pages/3.html

Desc page : https://github.com/munokura/Yana-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Battle/BattleKnowledge.js

File name : BattleKnowledge.js

Help of plugin :

@plugindesc ver1.03/Adds various functions that correct damage.
@author Yana
@url https://github.com/munokura/Yana-MV-plugins
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/Yana-MV-plugins ).
Original plugin by Yana.
-----
There are no plugin commands.
------------------------------------------------------
------------------------------------------------------
How to Set Up
------------------------------------------------------
By entering the following in the Note field of an object with a characteristic (actor, class, weapon, armor, enemy, state, etc.),
you can obtain effects that modify the effectiveness of certain actions.
These modifiers are applied to the damage calculation formula.

- Increases the power of physical actions with a hit type by x%.
<武道の知識:+x%>

- Increases the power of magical actions with a hit type by x%.
<魔道の知識:+x%>

- Increases the effectiveness of HP recovery and MP recovery actions with a damage type by x%.
<治癒の知識:+x%>

- Increases the effectiveness of item damage calculation formulas by x%.
<道具の知識:+x%>

- Increases the effect of critical hits by x%.
<クリティカルの知識:+x%>
<会心の知識:+x%>
<痛撃の知識:+x%>

- Increases the effect by x% when the equipped weapon type is ○○.
<○○の知識:+x%>

- Increases the effect by x% when the action Elements is ○○.
<○○の知識:+x%>

- Increases the effect of using an item or skill with xxx in the memo by y%.
<xxxの知識:+y%>

Also, if there are multiple of the same item, the values are added together for the calculation.
For example, if you have 20% Martial Arts Knowledge and 30% Martial Arts Knowledge, the effect will be +50%.

When installed together with ConditionallyCore, you can set the activation conditions and activation probability.
<xxxの知識:+y%,z%>
Activation Condition
</xxxの知識>
By entering this, the effect of xxx Knowledge will be increased by +y% with a z% probability.
xxx represents martial arts, magic, Recoverying, tools, critical hits, etc., as described above.

-----------------------------------------------------
Terms of Use
------------------------------------------------------
This plugin is released under the MIT License.
http://opensource.org/licenses/mit-license.php
------------------------------------------------------
Update History:
ver. 1.03:
Changed the terms of use to the MIT License.
Fixed a bug that caused an error when assigning knowledge that affects weapon types to enemies.
ver. 1.02:
Fixed a bug that caused knowledge that affects weapon types to be applied to attacks other than physical attacks.
ver. 1.01:
Added the option to specify knowledge that affects weapon types.
Added the option to specify knowledge that affects action Elements.
ver. 1.00:
Released

スポンサードリンク

-MV plugins

Copyright© PGMV - The Community-Driven Plugin Library for RPG Maker MV , 2026 All Rights Reserved.