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TM Follower Ex - TMFollowerEx.js
Plugin desc : Increase the number of people in the formation or add actors outside the party to the formation.
License : MIT License
Author : tomoaky
Desc page : https://github.com/munokura/tomoaky-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMFollowerEx.js
File name : TMFollowerEx.js
Help of plugin :
@plugindesc Increase the number of people in the formation or add actors outside the party to the formation. @author tomoaky @url https://github.com/munokura/tomoaky-MV-plugins @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/tomoaky-MV-plugins ). Original plugin by tomoaky. ----- Adds party members not participating in battle to the formation, up to the number specified by additionalFollower. Setting headerFollower to a value greater than 1 will insert the actor with the corresponding number at the beginning of the formation. If the formation exceeds the limit, the actor at the end will be pushed out. Setting footerFollower to a value greater than 1 will insert the actor with the corresponding number at the end of the formation. If the formation exceeds the limit, the actor will replace the actor originally at the end. The headerFollower and footerFollower parameters are treated as initial values. You can use plugin commands during the game to replace the actor with another actor or cancel the insertion. Plugin Command: headerFollower 9 # Inserts actor number 9 at the beginning of the formation. The actor does not need to be in a party. You can cancel the insertion by specifying 0. footerFollower 10 # Inserts actor 10 at the end of the formation. They do not need to be in a party. You can disable this by specifying 0. collideFollower 1 # Turns on collision detection between the player and formation members. You can disable this by specifying 0. touchFollower 1 # If the event trigger is "Contact from Event," this will also trigger the event upon contact with a formation member. You can disable this by specifying 0. Note: Enabling collision with formation members with the collideFollower command may result in dead ends and other issues that make it impossible to progress through the game. @param additionalFollower @desc The number of battle members plus this value will be the number of people in the formation. Initial value: 4 @default 4 @param headerFollower @desc Inserts an actor outside the party at the beginning of the formation. Default: 0 (Entering an actor number will enable this.) @default 0 @param footerFollower @desc Inserts an actor outside the party at the end of the formation. Default: 0 (Entering an actor number will enable this) @default 0