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TM Item Category Ex - TMItemCategoryEx.js

Plugin desc : Add or delete item categories.

License : MIT License

Author : tomoaky

Desc page : https://github.com/munokura/tomoaky-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMItemCategoryEx.js

File name : TMItemCategoryEx.js

Help of plugin :

@target MZ MV
@plugindesc Add or delete item categories.
@author tomoaky
@url https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/master/TMItemCategoryEx.js
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/tomoaky-MV-plugins ).
Original plugin by tomoaky.
-----
TMPlugin - Item Category Extension ver1.0.1

How to Use:

Set the item category using the plugin parameters.

item, weapon, armor, and keyItem correspond to items, weapons, armor, and Key Item.

For example, if you want to add a category called "Books" between items and weapons, you would use the following setting:

item Books Weapon Armor KeyItem

Added categories can be assigned to items using the itemCategory tag. Items with this tag will no longer appear in the standard item category.

You can also delete unnecessary categories.

If there is only one category, the category selection process is skipped.

There is no plugin command.

Note field Tag (Item):

<itemCategory:Books>
Sets the category of this item to "Books."
If the plugin parameter categoryList contains a category called "Books," it will appear there.

Terms of Use:
MIT License.
https://ja.osdn.net/projects/opensource/wiki/licenses%2FMIT_license
You may modify and redistribute this work without permission from the author.
There are no restrictions on how you use it (commercial use, use for 18+ users, etc.).

@param categoryList
@text Item Category List
@desc List of item categories (see help for details) Default: item weapon armor keyItem
@default item weapon armor keyItem

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