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FTKR Skill Tree System - FTKR_SkillTreeSystem.js
Plugin desc : v1.18.3 Tree-type Learn Skill system
License : MIT License
Author : Futokoro
Desc page : https://github.com/munokura/futokoro-MV-plugins/tree/master
Download Page : https://raw.githubusercontent.com/munokura/futokoro-MV-plugins/refs/heads/master/FTKR_SkillTreeSystem.js
File name : FTKR_SkillTreeSystem.js
Help of plugin :
@plugindesc v1.18.3 Tree-type Learn Skill system
@author Futokoro
@license MIT License
@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/futokoro-MV-plugins ).
Original plugin by Futokoro.
Please check the URL below for the latest version of the plugin.
URL https://github.com/futokoro/RPGMaker
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Overview
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This plugin implements a tree-based Learn Skill system.
1. This plugin displays a dedicated screen for the Learn Skill system,
allowing players to visually acquire skills.
The dedicated screen can be displayed in the following ways:
a. When the plugin parameter <Show Skill Command> is set to 1,
display it from the menu screen command.
b. Execute the plugin command <STS Open> or <Show STS Skill Tree Screen>.
2. Implements skill points (SP) for each actor that can be used to acquire skills.
For instructions on how to use the plugin, please refer to the following page:
https://github.com/futokoro/RPGMaker/blob/master/FTKR_SkillTreeSystem.ja.md
This plugin is for use with core script v1.5.0 or later.
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Settings/PluginManager Settings
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1. In the plugin parameter <Skill Tree Id>, set the weapon type ID for the skill tree.
2. If you want to change the display layout of the actor status window,
FTKR_CustomSimpleActorStatus.js is required.
If you want to change the Actor Status Layout,
FTKR_CustomSimpleActorStatus.js is required.
3. If you want to change the display type of the skill tree or skill frame,
FTKR_DisplayCommandFrame.js is required.
If you want to change the Skill Frame Type and more,
FTKR_DisplayCommandFrame.js is required.
4. When using the following plugins in combination,
please follow the order in the plugin management screen.
FTKR_SkillExpansion.js
FTKR_SkillTreeSystem.js (This Plugin)
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License for this Plugin
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This plugin is released under the MIT License.
Copyright (c) 2017-2019 Futokoro
http://opensource.org/licenses/mit-license.php
Plugin Publisher
https://github.com/futokoro/RPGMaker/blob/master/README.md
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Change History
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v1.18.3 - 2019/11/22: Bug Fixes
1. When the amount of SP obtained upon victory is small, the decimal point is rounded down to an integer.
v1.18.2 - November 17, 2019: Bug fixes and Traits additions
1. Fixed an issue where the canStsLearnedSkill check was not being performed correctly.
2. Added a Traits to change the SP ratio that non-battle members receive when winning a battle.
v1.18.1 - April 22, 2019: Bug fixes
1. Fixed an issue where the Cursor Line Number setting was not Reflectioned when combined with FTKR_CustomSimpleActorStatus.
v1.18.0 - April 13, 2019: Traits additions
1. Added a Traits to allow a character to learn a different skill each time it is learned.
2. Added a Traits to hide the lines between skills to the plugin parameter Draw Line Type.
v1.17.1 - 2019/02/24: Bug Fixes
1. Fixed an issue that caused an error when enabling the plugin parameter "Enable Class SP."
v1.17.0 - 2018/12/30: Traits Addition
1. Added a Traits to set a maximum value for obtainable SP.
v1.16.2 - 2018/09/07: Traits Addition
1. Added a Traits to change the display of cost values when the maximum number of acquisitions is reached.
v1.16.1 - 2018/09/04: Bug Fixes (v1.16.0)
v1.16.0 - 2018/09/04: Traits Addition
1. Fixed the display position of the cost and prerequisite skills in the respective windows to be raised by one level when the plugin parameters "Cost Title Format" and "Preskill Title Format" are left blank.
2. Refactored to Reflection the expansion plugin fixes.
v1.15.13 - 2018/08/26: Bug fixes and Traits additions
1. Fixed an issue where skill descriptions on the skill tree screen would not display correctly when combined with FTKR_SkillExpansion.
2. Added a Traits that prioritizes the display of descriptions set in the skill tree even when combined with FTKR_SkillExpansion.
v1.15.12 - 2018/08/16: Bug fixes
1. Fixed an issue where an error would occur when using save data from before the plugin was applied.
v1.15.11 - 2018/08/03: Bug fixes
1. Fixed an issue where the cost used would not be correctly restored even when resetting the tree if a learned skill was forgotten and then re-learned.
v1.15.10 - 2018/07/16: Processing Review
1. Revised SP calculation process.
2. Added FTKR_SkillExpansion.js to the Help settings.
v1.15.9 - 2018/05/04: Added Traits
1. Added a script to obtain the number of skills acquired. (Proposed by Shiguren)
v1.15.8 - 2018/05/03: Bug Fixes
1. Fixed an issue where plugin commands were not recognized.
v1.15.7 - 2018/04/30: Bug Fixes
1. Revised the temporary workaround for the freezing bug when returning to the menu screen.
v1.15.6 - 2018/04/29: Bug Fixes
1. Added a temporary workaround for the freezing bug when returning to the menu screen.
v1.15.5 - 2018/04/23: Specification Changes
1. Changed the inheritance base of the Scene_STS class to Scene_MenuBase to avoid conflicts with other plugins.
v1.15.4 - 2018/04/18: Bug Fixes
1. Fixed an issue where skill display conditions were not Reflectioned.
v1.15.3 - 2018/04/16: Specification Changes
1. Changed function names to avoid conflicts with other plugins.
v1.15.2 - 2018/04/03: Added error detection processing and added notes to the help file.
v1.15.1 - 2018/03/25: Bug Fixes
1. Fixed an issue where an error occurred when FTKR_ExItemConfig_ItemBasic.js was not applied.
v1.15.0 - 2018/03/09: Traits Added
1. Supports FTKR_ExItemConfig_ItemBasic.js.
v1.14.0 - 2018/02/22: Traits Added, Bug Fixes
1. Added the Param to have separate SP for each job.
2. Fixed an issue where the cost of a skill would not be refunded even if the tree was reset if other skills were forgotten when acquiring a skill.
v1.13.0 - 2018/02/13: Traits Added
1. Added the Param to forget other skills when acquiring a skill.
v1.12.0 - 2017/12/20: Traits Added
1. Added control characters to display skill data.
2. Added the Param to change the description on the Learn Skill screen to the description when using the skill.
v1.11.4 - November 4, 2017: Bug Fixes
1. Added a process to prevent errors that occur when using save data from before the plugin was applied
when acquiring skills through leveling up, etc.
v1.11.3 - October 21, 2017: Bug Fixes
1. Prevented conflicts with FTKR_SkillUpgradeSystem.
v1.11.2 - October 10, 2017: Bug Fixes
1. Fixed an issue that caused the game to stop with an error when performing a reset.
v1.11.1 - October 9, 2017: Bug Fixes
1. Fixed an issue where the game would stop with an error when resetting.
v1.11.0 - 2017/10/09: Added Traits and bug fixes
1. When resetting a skill tree, items and Gold other than SP spent as costs are now also returned.
2. Fixed an issue where Gold set as a cost was not Reflectioned.
v1.10.0 - 2017/08/22: Added Traits
1. Added the Param to specify a row to register the starting skill in the skill tree.
v1.9.0 - 2017/07/25: Added Traits
1. Provisional support for core scripts prior to v1.5.0. ⇒Removed in v1.15.2
2. Applied @type to plugin parameters
3. Revised some code
v1.8.3 - 2017/07/21: Bug Fixes
1. Fixed bugs related to v1.8.2 changes
v1.8.2 - 2017/07/21: Prevented conflicts with other plugins
1. Renamed rendering-related functions.
v1.8.1 - 2017/06/11: Bug Fixes
1. Fixed an issue where repeated tree resets would return more SP than normal.
v1.8.0 - 2017/06/09: Compatible with Core Script v1.5.0
v1.7.6 - 2017/06/05: Bug Fixes
1. Fixed an issue where cost consumption was not displayed correctly.
1. Fixed an issue where more SP than normal would be returned when tree resetting.
v1.7.5 - 2017/06/03: Bug Fixes
1. Fixed an issue where SP acquired multiple times was not returned when resetting the tree.
v1.7.4 - 2017/05/24: Help Updates
v1.7.3 - 2017/05/18: Bug Fixes
1. Fixed an issue with the horizontal position adjustment function.
v1.7.2 - 2017/05/13: Traits Additions
1. Added a Traits to display an SP acquisition message at the end of battle.
v1.7.1 - 2017/05/12: Traits Additions
1. Added a Traits to adjust the horizontal position to the vertical display position adjustment function.
2. Added a new hook line display type.
v1.7.0 - 2017/05/09: Traits Added
1. Added the Param to change the vertical display position of skills on the skill tree.
v1.6.7 - 2017/05/05: Bug Fixes
1. Fixed an issue where blank spaces in the skill tree were not being Reflectioned.
v1.6.6 - 2017/05/05: Traits Added
1. Added the Param to adjust the width of descriptions and cost values.
v1.6.5 - 2017/04/29: Traits Added
1. Revised to allow the use of self variables in calculation formulas (eval).
v1.6.4 - 2017/04/18: Bug Fixes and Traits Added
1. Fixed a bug where skills with stsCount() in the formula would not calculate correctly when used by an enemy.
2. Added the Param to set skill display conditions.
v1.6.3 - April 7, 2017: Added Traits and merged with the help file.
1. Added a Japanese version to the tag.
2. Added the contents of FTKR_SkillTreeSystem_help.
3. Removed the Param to change the always-on display settings for the Skill Cost and Prerequisite Skills window.
v1.6.2 - April 2, 2017: Bug fixes and added Traits.
1. Fixed an issue where SP gained upon leveling up was not being added correctly.
2. Fixed an issue where the SP reset function was not working properly when resetting the tree.
3. Added plugin commands to add and remove skill trees.
v1.6.1 - April 1, 2017: Help revisions
v1.6.0 - March 31, 2017: Specification changes and Traits additions
1. Reviewed the processing that had been moved to FTKR_SkillExpansion.js and FTKR_SEP_ShowSkillStatus.js. Modified to allow the plugin to operate independently.
2. Removed the window layout change function.
3. Modified to display borders even when FTKR_DisplayCommandFrame.js is not present.
4. Removed the function that used dedicated control characters; modified to allow the use of standard MV control characters.
5. Added the control character ¥LW[n,str], which displays text str within a specified text width n.
6. Changed the method for saving data on multiple Learn Skills to be independent of FTKR_SkillExpansion.js.
7. Added exception handling to the skill execution processing section.
8. Added Learn Skill commands and Japanese language subtitles to the plugin commands.
9. Help revisions, license information changes.
v1.5.0 - 2017/03/24: Specification changes, Traits additions.
1. Revised processing to match FTKR_SkillExpansion.js v1.3.0.
2. Changed to display actor name, level, and SP amount even if FTKR_CustomSimpleActorStatus.js is missing.
3. Changed the frame display function to be disabled if FTKR_DisplayCommandFrame.js is missing.
v1.4.0 - 2017/03/18: Specification changes (bug fixes).
1. Revised plugin parameters to match FTKR_CustomSimpleActorStatus.js v1.1.0.
v1.3.1 - 2017/03/18: Added processing.
1. Added processing to match FTKR_SkillExpansion.js v1.2.2.
v1.3.0 - 2017/03/16: Specification changes and Traits additions.
1. Revised processing to match FTKR_SEP_ShowSkillStatus.js v1.3.0.
2. Added the Param to use JS calculation formulas for the acquisition cost value.
3. Added the Param to set the number of times other skills can be acquired as a Learn Skill condition.
4. Added the Param to not reset the number of times a skill can be acquired when a skill is deleted.
5. Changed the determination of whether a prerequisite skill is present to whether it has been acquired or not.
v1.2.0 - March 10, 2017: Specification changes, Traits additions, and typo corrections.
1. Changed actor status display to the FTKR_CustomSimpleActorStatus.js method.
2. Changed frame display processing to read from FTKR_DisplayCommandFrame.js.
3. Changed confirmation window settings so they can be overridden by plugin settings.
4. Fixed typo corrections.
v1.1.4 - March 7, 2017: Bug fixes and Traits additions.
1. Fixed an issue where SP was incorrect when resetting skills.
2. Added weapons and armor to the Learn Skill costs.
3. Added a window displaying prerequisite skills for Learn Skill.
v1.1.3 - March 5, 2017: Bug fixes.
1. Fixed an issue where exception handling was missing when reading Learn Skill cost information.
v1.1.2 - March 5, 2017: Bug Fixes
1. Fixed a bug that caused an error when displaying images.
v1.1.1 - March 5, 2017: Traits Additions and Specification Changes
1. Added the Param to use images in tree type frames.
2. Added the Param to change the frame image when the cursor is over it.
3. Added the Param to set derivative skills for each skill tree.
4. Added the Param to store the actor ID and skill ID in specified variables when acquiring a skill.
5. Removed the Param to change the image based on skill type and Elements in the skill frame image display settings.
6. Moved the help file to a separate file.
v1.1.0 - March 3, 2017: Traits Additions
1. Added the Param to change the window size and position.
2. Added the Param to display a background image in the window.
3. Added a Traits to change the size, position, and Show Text of skill slots in the tree.
4. Added the Param to use images in skill slots and skill count slots.
5. Added a Traits to hide them when the SP cost is 0.
6. Added a Traits to change the display content of the Actor Status window.
7. Moved some functions within the plugin to FTKR_SEP_ShowSkillStatus.js.
8. Revised the Help content.
v1.0.4 - 2017/03/02: Bug Fixes
1. Fixed an issue where SP and the number of Learn Skills were reset at the start of the game.
v1.0.3 - 2017/02/28: Added Traits
1. Added plugin commands to reset Learn Skill status and consumed SP, and tags for items.
2. Changed tags for actors and classes.
3. Fixed a bug so that the number of acquisitions is Reflectioned even for skills already acquired at the initial state.
v1.0.2 - 2017/02/26: Traits Added
1. Added a Traits to match the color of the lines between skills to the color of the skill slots.
2. Added a Traits to allow skills to be learned multiple times in combination with FTKR_SkillExpansion.js.
3. Changed the plugin command <STS Get Sp() Actor()> to <STS Add Sp() Actor()>.
v1.0.1 - 2017/02/26: Traits Added
1. Added a Traits to acquire SP other than through leveling up.
v1.0.0 - 2017/02/25: First version created
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@param --必須設定(Required)--
@text --Required Settings--
@param Skill Tree Id
@desc Set the weapon type ID for the skill tree.
@type number
@param --基本設定(Basic)--
@text --Basic Settings--
@param Show Skill Command
@desc Show the Learn Skill command in the menu. 1 - Show, 0 - Hide
@default 1
@type number
@param Command Name
@desc Set the command name for the Learn Skill command.
@default スキル習得
@param Skill Menu Switch ID
@desc Specify the switch ID that controls whether the menu column display is on or off.
@default 0
@type number
@param Enable Confirmation
@desc When learning a skill, whether to confirm the execution on the confirmation screen. 1 - Confirm, 0 - Do not confirm
@default 1
@type number
@param Reset When Forgotten Skill
@desc Reset the tree when you forget a skill: 1 - Yes, 0 - No
@default 1
@type number
@param Learned Actor Var ID
@desc Specify the variable ID that stores the ID of the actor who has acquired the skill.
@default 0
@type number
@param Learned Skill Var ID
@desc Specify the variable ID to store the ID of the acquired skill.
@default 0
@type number
@param --習得回数の設定(Learned Count)--
@text --Learned Count Settings--
@param Enabled Skill Count
@desc Enables the Param to learn skills multiple times. 1 - Enable, 0 - Disable
@default 0
@type number
@param Default Max Count
@desc Default maximum number of times a skill can be learned
@default 1
@type number
@param Skill Learned Icon
@desc Icons that indicate acquired skills
@default 87
@type number
@param --スキルポイントの設定(Skill Point)--
@text --Skill Point Settings--
@param SP Display Name
@desc Skill Point Display Name
@default SP
@param Default Max SP
@desc Maximum skill points: 0 means no maximum
@default 0
@type number
@min 0
@param Default Required SP
@desc Skill points required to acquire a skill (default value if not set for each skill)
@default 1
@type number
@param Get Level Up Sp
@desc SP gained when leveling up
@default 1
@type number
@param Cost Sp Icon
@desc Specifies the icon to display when the cost is set to SP.
@default 296
@type number
@param Hide Sp Cost 0
@desc Whether to hide in the cost window when SP cost is 0. 0 - Show, 1 - Hide
@default 0
@type number
@param Display Get Sp
@desc SP acquisition message at the end of battle: %1 - SP acquired, %2 - Skill point name
@default %1 の%2を獲得!
@param Enable Class Sp
@desc Should each actor have a separate SP for each job?
@default false
@type Boolean
@on valid
@off invalid
@param NonBattleMember Sp Rate
@desc Percentage of SP gained when non-party members win battles (%)
@default 100
@type number
@min 0
@max 100
@param --スキル枠の設定(Skill Frame)--
@text --Skill Frame Settings--
@param Enabled Skill Frame
@desc Show skill slots: 1 - Show, 0 - Hide
@default 1
@type number
@param Skill Frame Width
@desc Skill slot range
@default 40
@type number
@param Skill Frame Height
@desc Skill slot height
@default 40
@type number
@param Skill Icon Offset X
@desc The X coordinate of the icon relative to the skill slot
@default 4
@type number
@min -4096
@max 4096
@param Skill Icon Offset Y
@desc The Y coordinate of the icon relative to the skill slot
@default 4
@type number
@min -4096
@max 4096
@param --スキルテキスト(Skill Text)--
@text --Skill Text--
@param Skill Name Format
@desc Skill name display content %1 - Skill name
@param Skill Text Offset X
@desc The X coordinate of the skill name relative to the skill slot
@default 38
@type number
@min -4096
@max 4096
@param Skill Text Offset Y
@desc The Y coordinate of the skill name relative to the skill slot
@default 2
@type number
@min -4096
@max 4096
@param --スキル枠の色の設定(Skill Frame Color)--
@text --Skill Frame Color--
@param Frame Color isLearned
@desc Acquired skill frame color
@default 0
@type number
@param Frame Color isLearn OK
@desc Color of the frame of the skill that can be learned
@default 17
@type number
@param Frame Color isReqSkill NG
@desc Required skills Unlearned skill frame color
@default 15
@type number
@param Frame Color isRequired NG
@desc Color of skill frame for required cost or insufficient parameters
@default 16
@type number
@param --習得回数の表示設定(Skill Count Frame)--
@text --Skill Count Frame Display Settings--
@param Draw Count Frame
@desc Show skill count box: 1 - Show, 0 - Hide
@default 0
@type number
@param Count Frame Width
@desc Skill count frame width
@default 20
@type number
@param Count Frame Height
@desc Skill count frame height
@default 20
@type number
@param Count Frame Thick
@desc Border Thickness
@default 2
@type number
@param Count Frame Offset X
@desc The X coordinate of the count slot relative to the skill slot (10 is recommended if counting is enabled)
@default -10
@type number
@min -4096
@max 4096
@param Count Frame Offset Y
@desc The Y coordinate of the count slot relative to the skill slot (0 is recommended if counting is enabled)
@default 25
@type number
@min -4096
@max 4096
@param Count Frame Format
@desc Skill count display content in the count frame %1 - Skill count value
@default ¥}¥c[0]%1¥{
@param Skill Count Offset X
@desc The relative X coordinate of the skill count to the count frame
@default 5
@type number
@min -4096
@max 4096
@param Skill Count Offset Y
@desc The relative Y coordinate of the skill count to the count frame
@default -10
@type number
@min -4096
@max 4096
@param --ツリーの表示設定(Skill Tree Layout)--
@text --Tree display settings (Skill Tree Layout)--
@param Draw Line Type
@desc How to draw lines between skills in the tree: 0 - Straight, 1 - Curved (A), 2 - Curved (B), 3 - No lines
@default 1
@type number
@param Tree Line Thick
@desc Tree line thickness
@default 2
@type number
@param Add Frame To Line
@desc Whether to add a black border to the tree line: 1 - Yes, 0 - No
@default 0
@type number
@param Fit Line Color To Frame
@desc Match the color of the lines between skills to the frame color. 1 - Match, 0 - Don't match
@default 1
@type number
@param --スキルツリーウィンドウの設定(Skill Tree Window)--
@text --Skill Tree Window Settings--
@param Skill Tree Max Cols
@desc Number of skills that can be lined up side by side
@default 5
@type number
@param Skill Tree Height Space
@desc Vertical skill spacing in the skill tree
@default 24
@type number
@param --スキル説明ウィンドウの設定(Skill Status Window)--
@text --Skill Status Window Settings--
@param Skill Status Title Format
@desc Describe the title display content as a string. %1 - Actor name, %2 - Skill name
@default ¥c[16]Skill information for [%2]
@param Adjust Skill Desc Width
@desc Control characters cannot be used in the description, but the description will automatically fit within the frame. (0 - Disabled, 1 - Enabled)
@default 0
@type number
@param Prioritize Skill Desc
@desc <STS DESC> settings take precedence over FTKR_SkillExpansion settings.
@default false
@type boolean
@on Prioritize
@off Not a priority
@param --コストウィンドウの設定(Cost Window)--
@text --Cost Window Settings--
@param Cost Title Format
@desc Enter the cost title to be displayed as a string.
@default ¥c[16]Acquisition cost:
@param Cost Item Format
@desc Enter the cost name to be displayed as a string. %1 - Cost name
@default %1
@param Cost Number Format
@desc The cost value display content is described as 'color number, string'. %1 - cost value, %2 - amount of cost on hand
@default 17,%1(%2)
@param Cost Number Width
@desc Specify the display width of the cost value (in pixels). 0 - Do not specify
@default 0
@type number
@param Cost Max Count Format
@desc Describes the cost value to be displayed when the maximum number of learning attempts is reached.
@param --前提スキルウィンドウの設定(Pre Skill Window)--
@text --Pre Skill Window Settings--
@param Preskill Title Format
@desc Describe the display content of the prerequisite skill title as a string.
@default ¥c[16]Prerequisite skills:
@param Preskill Item Format
@desc Describe the display content of the prerequisite skill as a string. %1 - Prerequisite skill name
@default %1
@param --確認ウィンドウの設定(Confirmation Window)--
@text --Confirmation Window Settings--
@param Conf Title Format
@desc Describes the confirmation content when Learn Skill is executed. %1 - Actor name, %2 - Skill name
@default Verifying skill acquisition
@param Confirmation Ok Format
@desc Describes what will be displayed when you click "Execute" in the confirmation command.
@default Ok
@param Confirmation Cancel Format
@desc Describes the display content of the confirmation command "Do not execute."
@default Cancel
@param --習得時のSEの設定(Learned SE)--
@text -- SE settings when learning (Learned SE) --
@param Learn SE Name
@desc Specify the name of the sound effect to be played when the skill is acquired.
@default Sound2
@type file
@require 1
@dir audio/se
@param Learn SE Volume
@desc Specifies the volume of the sound effect that plays when the skill is learned.
@default 90
@type number
@max 100
@param Learn SE Pitch
@desc Specifies the pitch of the sound effect that plays when the skill is learned.
@default 100
@type number
@min 50
@max 150
@param Learn SE Pan
@desc Specifies the phase of the sound effect that will be played when the skill is acquired.
@default 0
@type number
@min -100
@max 100
@param --コストアイコンの設定(Cost Icon)--
@text --Cost Icon Settings--
@param Cost Gold Icon
@desc Specifies the icon to display when the cost is set to Gold.
@default 297
@type number
@param Cost Variables Icon
@desc Specifies the icon to display when the cost is set as a variable.
@default 294
@type number
@param --ステータスの表示設定(Actor Status Layout)--
@text --Status display settings (Actor Status Layout)--
@desc FTKR_CustomSimpleActorStatus.js is required to enable this item.
@param Actor Status Text1
@desc Specify the status to be displayed in Text1. For details, see Help.
@default face
@param Actor Status Text2
@desc Specify the status to be displayed in Text2. For details, see Help.
@default name,level,sp
@param Actor Status Text3
@desc Specify the status to be displayed in Text3. For details, see Help.
@param Actor Status Space
@desc Specifies the spacing between each text.
@default 0,0,0,0
@param Actor Status Space In Text
@desc Specifies the spacing when displaying multiple items within a text.
@default 0
@type number
@param Actor Status Width Rate
@desc Specify the display width ratio for Text1 to Text3. See Help for details.
@default 3,2,0
@param --枠の表示設定(Frame Setting)--
@text --Frame Settings--
@desc FTKR_DisplayCommandFrame.js is required to enable this item.
@param Skill Frame Type
@desc Set the display type of the skill frame. 0 - Hide, 1 ~ 7 - See help
@default 1
@type number
@param Count Frame Type
@desc Skill Set the skill count frame type. 0 - Hide, 1 ~ 7 - See Help
@default 1
@type number
@param Default Frame Image Index
@desc Set the image number to be used for the skill count frame. <Count Frame Type> must be set to 3 to 5.
@type number
@param Display Tree Type Frame
@desc Whether to show borders for tree types (0 - hidden, 1 - visible)
@default 0
@type number