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FTKR Ex Escape Characters - FTKR_ExEscapeCharacters.js

Plugin desc : v1.0.2 Control character extension plugin

License : MIT License

Author : Futokoro

Desc page : https://github.com/munokura/futokoro-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/futokoro-MV-plugins/refs/heads/master/FTKR_ExEscapeCharacters.js

File name : FTKR_ExEscapeCharacters.js

Help of plugin :

@plugindesc v1.0.2 Control character extension plugin
@author Futokoro
@url https://github.com/munokura/futokoro-MV-plugins
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/futokoro-MV-plugins ).
Original plugin by Futokoro.
Please check the URL below for the latest version of the plugin.
URL https://github.com/futokoro/RPGMaker
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Overview
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The following control characters are added to the control characters available for displaying text, etc.

1. Displaying Images
¥IMG[Image File Name (, Image Number, Image Width, Image Height, Image Magnification, Display Position)]

2. Changing Line Height
¥LH[Line Height]

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Settings
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1. Add this plugin to the "Plugin Manager."

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"Image Display" Function
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You can display images using the following control characters:

¥IMG[Image File Name (, Image Number, Image Width, Image Height, Image Magnification, Display Position)]

Image File Name
: Specify the file name of the image you want to display.
: Save the image file in the /img/system folder. (*1)

Image Number
: Specify the image number within the image file to display.
: Like icon images, the top left image is counted as 0, the top right image as 15,
: The image one row below the top left is counted as 16.
: If left unentered, image 0 will be displayed.

Image Width
: Specifies the image width.
: If 0 is specified or no entry is made, the value of the plugin parameter <Image Width> will be used.

Image Height
: Specifies the image height.
: If 0 is specified or no entry is made, the value of the plugin parameter <Image Height> will be used.
: If the plugin parameter <Enabled Adjust Height> is enabled,
: The height of subsequent rows will automatically adjust to match the image height.

Image Magnification
: Specifies the image magnification ratio, with 100 as the base.
: If no entry is made, the image will be displayed at its original size.

Display Position
: Allows you to set the position at which the image will be displayed if the image height is smaller than the row height.
: center (middle) - centered
: bottom (bottom) - bottom-aligned
: If no parameter is entered, the image will be top-aligned.

Example:
¥IMG[file]
Displays the 0th image in the image file file.png.
The image width and height are determined by the plugin parameter values.

¥IMG[file, 1, 48, 48, 80, center]
Displays the 1st image in the 48x48 image file file.png, scaled to 80%.
If a line is larger than 48, the image will be centered.

(*1): Image files can be preloaded when the game starts by entering their filename in the plugin parameter <Advance Load File>.
Images that have not been preloaded may not display correctly the first time they are displayed after starting the game.

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"Change Line Height" Function
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You can change the line height using the following control characters.

¥LH[Line Height]

Line Height
: Specifies the height of the line following this control character in pixels.
: The standard MV line height is 36.
: Specifying 0 will change it to the standard height.

Input Example)
¥LH[48]

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License for this Plugin
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This plugin is released under the MIT License.

Copyright (c) 2017 Futokoro
http://opensource.org/licenses/mit-license.php

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Change History
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v1.0.2 - March 28, 2017: Bug fixes

v1.0.1 - March 27, 2017: Added Traits
1. Added "Change Line Height" control
2. Added line height and position adjustment functionality to the "Display Image" control

v1.0.0 - March 27, 2017: First version created

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@param -- 画像の表示 --
@text -- View image --

@param Advance Load Files
@desc Specify the image file name to load when the game starts. If there are multiple images, separate them with a comma (,).

@param Enabled Adjust Height
@desc Auto adjust row height to fit image height 0 - disable, 1 - enable
@default 0

@param Image Width
@desc Width of image displayed with control character ¥IMG[]

@param Image Height
@desc Image height displayed with control character ¥IMG[]

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