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Battle Voice - BattleVoice.js
Plugin desc : play voice SE at battle when actor does spcified action
License :
・Follow the RPG Maker Series EULA only.
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
Author : Sasuke KANNAZUKI
Website : https://rpgmakerofficial.com/product/mv/
Download Page : C:Program Files (x86)SteamsteamappscommonRPG Maker MVdlcKadokawaPlugins BattleVoice.js
File name : BattleVoice.js
Help of plugin :
* @plugindesc play voice SE at battle when actor does spcified action * @author Sasuke KANNAZUKI * * @param pitch * @desc pitch of SEs. this setting is common among all voice SEs. * @default 100 * * @param volume * @desc volume of SEs. this setting is common among all voice SEs. * @default 90 * * @noteParam attackVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @noteParam recoverVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @noteParam friendMagicVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @noteParam magicVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @noteParam skillVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @noteParam damageVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @noteParam defeatedVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @noteParam victoryVoice * @noteRequire 1 * @noteDir audio/se/ * @noteType file * @noteData actors * * @help This plugin does not provide plugin commands. * * note specification: * write down each actor's note at following format to set SE filename. * <attackVoice:filename> plays when actor does normal attack. * <recoverVoice:filename> plays when actor uses HP recovering magic. * <friendMagicVoice:filename> plays when actor spells magic for friend * except HP recovering. if this is not set but <skillVoice:filename> is set, * it plays <magicVoice:filename> setting file. * <magicVoice:filename> plays when actor spells magic(except for friend). * <skillVoice:filename> plays when actor uses special skill except magic. * <damageVoice:filename> plays when actor takes damage. * <defeatedVoice:filename> plays when actor is died. * <victoryVoice:filename> plays when battle finishes. * if plural actors attend the battle, randomly selected actor's SE is adopted. *