Welcome to PGMV! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
Play Msg Wnd Char SE - PlayMsgWndCharSE.js
Plugin desc : Play SE for each character at message window
License :
・Follow the RPG Maker Series EULA only.
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
Author : Sasuke KANNAZUKI
Website : https://rpgmakerofficial.com/product/mv/
Download Page : C:Program Files (x86)SteamsteamappscommonRPG Maker MVdlcKadokawaPlugins PlayMsgWndCharSE.js
File name : PlayMsgWndCharSE.js
Help of plugin :
* @plugindesc Play SE for each character at message window * @author Sasuke KANNAZUKI * * @param default SE * @desc default sound ID on map. Be 0, 1 or 2. when 0, not play at default. * @default 1 * * @param battle default SE * @desc default sound ID on battle. Be 0, 1 or 2. when 0, not play at default. * @default 0 * * @param interval * @desc character number that skip without playing SE. (prefer to be 2) * When it sets 0, play at each character. * @default 2 * * @param name1 * @desc filename of SE1 * @default Cursor1 * * @param volume1 * @desc volume of SE1 * @default 90 * * @param pitch1 * @desc pitch of SE1 * @default 100 * * @param name2 * @desc filename of SE2 * @default Cursor2 * * @param volume2 * @desc volume of SE2 * @default 75 * * @param pitch2 * @desc pitch of SE2 * @default 125 * * @help This plugin does not provide plugin commands. * * At message window, SE can change by following notation: * ¥SE[0] : stop char SE * ¥SE[1] : play SE ID 1 at each character. * ¥SE[2] : play SE ID 2 at each character. * This setting is reset when map or scene changes. * * when ¥> is set in message window, * force to play char SE once.