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Slot Machine - SlotMachine.js

Plugin desc : Slot Machine scene

License :
・Follow the RPG Maker Series EULA only.
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed

Author : Takeya Kimura

Website : https://rpgmakerofficial.com/product/mv/

Download Page :  C:Program Files (x86)SteamsteamappscommonRPG Maker MVdlcKadokawaPlugins_New SlotMachine.js

File name : SlotMachine.js

Help of plugin :

* @plugindesc Slot Machine scene
 * @author Takeya Kimura
 *
 * @param Variable ID
 * @desc Variable ID for store the coin.
 * @default 11
 *
 * @param Help Text
 * @desc This text is a help message.
 * @default カーソルキーの上でベット、カーソルキーの下でスタート
 *
 * @param Won Text
 * @desc This text is a won message. "Win Coin" will be replaced with the number of coins won.
 * @default おめでとうございます!Win Coin枚獲得です!
 *
 * @param Lost Text
 * @desc This text is a lost message.
 * @default 残念でした。
 *
 * @param Replay Text
 * @desc This text is a replay message.
 * @default もう一度やりますか?
 *
 * @param CoinFull Text
 * @desc This text is a coin full message.
 * @default コイン枚数が制限に達しました。
 *
 * @param Bet Text
 * @desc This text is a bet command.
 * @default ベット
 *
 * @param Spin Text
 * @desc This text is a coin spin command.
 * @default スピン
 *
 * @param Yes Text
 * @desc This text is a coin "yes" command.
 * @default はい
 *
 * @param No Text
 * @desc This text is a "no" command.
 * @default いいえ
 *
 * @requiredAssets img/slotmachine/bet_line_1
 * @requiredAssets img/slotmachine/bet_line_2
 * @requiredAssets img/slotmachine/bet_line_3
 * @requiredAssets img/slotmachine/bg
 * @requiredAssets img/slotmachine/line_base
 * @requiredAssets img/slotmachine/reel
 * @requiredAssets img/slotmachine/scale_x1
 * @requiredAssets img/slotmachine/scale_x10
 * @requiredAssets img/slotmachine/scale_x100
 * @requiredAssets img/slotmachine/win_cursor
 * @requiredAssets audio/me/Victory1
 * @requiredAssets audio/se/Switch2
 *
 * @help
 * Plugin Command:
 *   SlotMachine open               # Open the slot machines
 *   SlotMachine expectation 0.5    # Set the expectation
 *   SlotMachine scale 0            # Set the scale [0 | 1 | 2](scale1 | scale10 | scale100)

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