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PANDA Fixed Timer - PANDA_FixedTimer.js
Plugin desc : Treat timers more strictly in units of the decimal point.
License : MIT License
Author : panda(werepanda.jp)
Website : https://www.werepanda.jp/
Desc page : http://www.werepanda.jp/blog/20210911103413.html
File name : PANDA_FixedTimer.js
Help of plugin :
* @target MV MZ * @plugindesc Treat timers more strictly in units of the decimal point. * @author panda(werepanda.jp) * @url http://www.werepanda.jp/blog/20210911103413.html * * @help Fix a bug in the core script that the seconds after the decimal point * is truncated when the timer is judged by conditional branch, * and the judgement will be made with a deviation of about 1 second. * * The timer of RPG Maker holds the number of seconds after the decimal point, * which is less than one second, but it is "truncated" to the second * when it is actually used. * So if the timer is specified as "<= 0 seconds" in the conditional branch, * it is judged that is has become 0 seconds when it is less than 1 second, * even though there are actually 0.99 seconds left. * This plugin fixes this, so that the timer can be judged correctly. * * Also, when displaying the timer or controling variabels, * the number of seconds after the decimal point will be "rounded up". * * [Thanks to] Hoshigata (StarlagoonAP) * http://artificialprovidence.web.fc2.com/ * * [License] * this plugin is released under MIT license. * https://opensource.org/licenses/mit-license.php *