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MNKR Move Event Point - MNKR_MoveEventPoint.js

Plugin desc : Adds a plugin command that moves the specified event to the specified coordinates on the map.

License : MIT License

Author : munokura

Website : https://github.com/munokura/MNKR-MV-plugins/blob/master/MNKR_MoveEventPoint.js

Desc page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_MoveEventPoint.js

Download Page : https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_MoveEventPoint.js

File name : MNKR_MoveEventPoint.js

Help of plugin :

@target MV
@url https://raw.githubusercontent.com/munokura/MNKR-MV-plugins/master/MNKR_MoveEventPoint.js
@plugindesc Adds a plugin command that moves the specified event to the specified coordinates on the map.
@author munokura
@license MIT License

@help
Adds a plugin command that moves a specified event to a specified coordinate
on the map.
Similar to the player's touch movement, it moves while avoiding obstacles up
to the coordinate.

MNKR_MoveEventPoint Event ID X Coordinate Y Coordinate Weight

Event ID - -1: Player / 0: Executed Event / 1 or higher: Event ID on the map
X Coordinate - X Coordinate within the map
Y Coordinate - Y Coordinate within the map
Weight - 0 (or omitted): No / 1: Wait until completion

Example
MNKR_MoveEventPoint 0 5 10 1
The event that executed the plugin command will move to maps 5 and 10.

Notes
This command uses the same mechanism that moves the player to specified
coordinates by touch in RPG Maker.
Specifying a location far off-screen can easily cause problems.
We recommend specifying closer coordinates.

Terms of Use:
MIT License.
http://opensource.org/licenses/mit-license.php
You may modify and redistribute this without permission from the author.
There are no restrictions on its use (commercial, R18, etc.).

Acknowledgments
We would like to thank jp_asty for his guidance.

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