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TM Status Menu Ex - TMStatusMenuEx.js

Plugin desc : Add parameters to display in the status scene.

License : MIT License

Author : tomoaky

Desc page : https://github.com/munokura/tomoaky-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMStatusMenuEx.js

File name : TMStatusMenuEx.js

Help of plugin :

@plugindesc Add parameters to display in the status scene.
@author tomoaky
@url https://github.com/munokura/tomoaky-MV-plugins
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/tomoaky-MV-plugins ).
Original plugin by tomoaky.
-----
Usage:
Press the A key or left-click (single tap) during the status screen to switch the displayed parameters.

Set useNicknameEx to 1 to display the nickname and occupation together.
By setting the nickname to something like 'Hair Killer' or 'Evil Dragon Slayer', you may be able to distinguish between characters with the same occupation.

There are no plugin commands.

@param descriptionKeyCode
@desc Key used as display switch button Default: 65 (65 = A, 66 = B, 67 = C, ...)
@default 65

@param useOkKey
@desc Use the Enter key (Enter, Z, etc.) as a display switching button. Default: 1 (0: not use)
@default 1

@param horzLineHeight
@desc Height including margin for horizontal line Initial value: 28
@default 28

@param xparamText
@desc Additional ability value item name (10 items separated by commas) Initial value: Hit, Evasion, Critical Hit, Critical Hit Evasion, Magic Evasion, Magic Reflection, Counter Attack, ...
@default Hit Rate,Evasion Rate,Critical Rate,Critical Evasion,Magic Evasion,Magic Reflection,Counter Attack,HP Regeneration,MP Regeneration,TP Regeneration

@param sparamText
@desc Special ability value item name (10 items separated by commas) Initial value: Target probability, defensive effect, recovery effect, medicine knowledge, MP consumption,...
@default Target Rate,Guard Effect,Recovery Effect,Pharmacology,MP Cost Rate,TP Charge Rate,,,Floor Damage,Experience

@param paramNameX
@desc Display X coordinate of normal ability name Initial value: 6
@default 6

@param paramNameWidth
@desc Normal stat name display width Default: 96
@default 96

@param paramX
@desc Normal ability value display X coordinate Initial value: 112
@default 112

@param paramWidth
@desc Normal ability value display width Default: 60
@default 60

@param xparamNameX
@desc Display X coordinate of additional ability name Initial value: 204
@default 204

@param xparamNameWidth
@desc Display width of additional ability name Initial value: 120
@default 120

@param xparamX
@desc Display X coordinate of additional ability value Initial value: 330
@default 330

@param xparamWidth
@desc Display width of additional ability values Initial value: 60
@default 60

@param xparamFixed
@desc Number of decimal places for additional ability scores Initial value: 0
@default 0

@param sparamNameX
@desc Display X coordinate of special ability value name Initial value: 432
@default 432

@param sparamNameWidth
@desc Display width of special ability value name Default: 172
@default 172

@param sparamX
@desc Special ability value display X coordinate Initial value: 610
@default 610

@param sparamWidth
@desc Display width of special ability value Initial value: 80
@default 80

@param sparamFixed
@desc Number of decimal places for special ability values. Default: 0
@default 0

@param elementResistX
@desc Elements effectiveness display X coordinate Initial value: 6
@default 6

@param elementResistWidth
@desc Elements effectiveness display width Default: 160
@default 160

@param elementResistIds
@desc Display Elements validity Initial value: 2,3,4,5,6,7,8,9
@default 2,3,4,5,6,7,8,9

@param elementResistIconIds
@desc Elements validity icon number to display Default: 64,65,66,67,68,69,70,71
@default 64,65,66,67,68,69,70,71

@param pdrIconId
@desc Physical damage rate icon number (0 to hide) Initial value: 77
@default 77

@param mdrIconId
@desc Magic damage rate icon number (0 to hide) Initial value: 79
@default 79

@param stateResistX
@desc State validity display X coordinate Initial value: 204
@default 204

@param stateResistWidth
@desc State validity display width Default: 160
@default 160

@param stateResistIds
@desc Display state validity Initial value: 4,5,6,7,8,9,10
@default 4,5,6,7,8,9,10

@param resistFixed
@desc Number of decimal places for effectiveness Initial value: 1
@default 1

@param paramBackGround
@desc Whether to darken the background of the parameter. Default: 1 ( 0 disables)
@default 1

@param paramBackGroundOpacity
@desc Parameter background darkness (1 to 255) Initial value: 160
@default 160

@param useNicknameEx
@desc Display nickname and occupation together. Default: 0 (enabled with 1)
@default 0

@param useMaxLevel
@desc Whether to display the maximum level. Default: 1 (0 disables)
@default 1

@param maxLevelColor
@desc Text color number when level is maximum. Default: 5
@default 5

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