An open library of RPG Maker MV plugins, powered by the community.

PGMV - The Community-Driven Plugin Library for RPG Maker MV

MV plugins

Equip And Shop Status R - EquipAndShopStatusR.js

Plugin desc : ver1.09/Modify the status display in equipment and shop scenes.

License : MIT License

Author : Yana

Website : https://w.atwiki.jp/pokotan/pages/3.html

Desc page : https://github.com/munokura/Yana-MV-plugins

Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Menu/EquipAndShopStatusR.js

File name : EquipAndShopStatusR.js

Help of plugin :

@target MV
@plugindesc ver1.09/Modify the status display in equipment and shop scenes.
@author Yana
@url https://github.com/munokura/Yana-MV-plugins
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/Yana-MV-plugins ).
Original plugin by Yana.
-----
------------------------------------------------------
There are no plugin commands.
-----------------------------------------------------
------------------------------------------------------
Note
-------------------------------------------------------
If using this plugin in conjunction with the Status Class + Class Change Scene or Skill CP System, place this plugin above those plugins.
Also, please use version 1.04 or later for the Status Class + Class Change Scene, and version 1.07 or later for the Skill CP System.
-----------------------------------------------------
Settings
-------------------------------------------------------
- How to Set Items
You can now change the display of basic parameters by specifying specific keywords in Basic Params.
The following can be used:

name → Name
class → Class
level → Level
states → Current state
nickname → Nickname
meta[xxx] → The yyy in <xxx:yyy> written in the actor's notes
l → Line
s → Space

You can arrange parameters in any order by specifying specific keywords in pages 1-6.
The following can be used:

HP → Maximum HP
MP → Maximum MP
ATK → Attack Power
DEF → Defense Power
MAT → Magic Attack Power
MDF → Magic Defense Power
AGI → Agility
LUK → Luck
HIT → Hit Rate
EVA → Evasion Rate
CRI → Critical Rate
MEV → Magic Evasion Rate
MRF → Magic Reflectionion Rate
CEV → Critical Hit Evasion Rate
CNT → Counterattack Rate
HRG → HP Regeneration Rate
MRG → MP Regeneration Rate
TRG → TP Regeneration Rate
TGR → Target Rate
GRD → Defense Effectiveness Rate
REC → Recovery Effectiveness Rate
PHA → Pharmacology
MCR → MP Consumption Rate
TCR → TP Charge Rate
PDR → Physical Damage Rate
MDR → Magic Damage Rate
FDR → Floor Damage Rate
EXR → Experience Gain Rate
E△ → Elements Effectiveness of ID △
S△ → ID △ Effectiveness of the state
d0 → Effectiveness of the Max HP Reduction debuff
d1 → Effectiveness of the Max MP Reduction debuff
d2 → Effectiveness of the Attack Power Reduction debuff
d3 → Effectiveness of the Defense Reduction debuff
d4 → Effectiveness of the Magic Attack Power Reduction debuff
d5 → Effectiveness of the Magic Defense Reduction debuff
d6 → Effectiveness of the Agility Reduction debuff
d7 → Effectiveness of the Luck Reduction debuff
l → Line
s → Space

ex
<color:text:value>
 → Show Text on the right side using color, and the result of evaluating value with eval on the right side.
Other → Displayed as is (control characters are allowed).

Items not listed on each page will also be excluded from the display when changing equipment.
Also, if a page is left blank, it will be counted as not existing.
In this case, please leave the page with the highest value blank.

- How to Set a Picture
To set a picture in the status field, enter
<StatusPicture:XXX>
in the actor's Note field.
XXX is the file name of the picture to display, and it should be in the img/pictures folder.

As of version 1.01, a Traits to display item effects in the shop has been added.
Set these display items in the Shop Info plugin parameters.
The available parameters are as follows:

dmg → Damage type (hide if none)
price → Price (hide if 0)
scope → Effect range (hide if none)
occasion → When available (hide if unavailable)
repeat → Repeat count (hide if 1).
tpgain → TP gained (hide if 0).
effects → Effects of use. All effects are displayed together.
meta[△△△] → Displays the <△△△:×××> entered in the item's Note field as △△△ ×××.
l → Line
s → Space
Other → Displays as is (control characters are allowed).

For items displayed under price, if the item's Note field contains either
<value:xxx>
, xxx will be displayed first.
This is for display purposes only and does not affect the item's buying or selling price.

As of version 1.05, a dedicated meta tag for equipment restrictions was added.
As of version 1.061, there are now three parameters to set.
Also, as of version 1.061, tags can be used even if equipment restrictions are not enabled.
If you enter any of the following in the item memo:
<DisplayEquippedLimit:xxx,yyy,zzz>
<DisplayExtend:xxx,yyy,zzz>
, an item will be added to the beginning of the section displaying the equipment's parameter changes in the format
xxx yyy(zzz)
This is added regardless of the actual equipment limit, and multiple lines can be added.
zzz is evaluated with eval, and a can be used as an actor, v as a variable, and s as a switch.
If zzz is set to null, the (zzz) portion will not be displayed.
Also, if yyy<=zzz, the (zzz) text color will change to the power-up color,
and otherwise to the power-down color.

------------------------------------------------------
Specifications and Additional Traits
------------------------------------------------------

-Equipment Screen Operations-
With this plugin installed, pressing the Shift key while the slot window is active will unequip your equipment.

You can also switch characters using the L/R keys, even when the slot window is active.

When the command window is active, clicking the padding on the left or right of the command window (around the left or right border) will perform the same function as using the L/R keys.

When the slot window or item window is active, clicking the padding on the left or right of each window will switch pages in the status window, just like pressing the left or right arrow on the D-pad.

-Shop Operations-
Operations vary slightly depending on whether the selected item is equipment.
For standard items, you can use the L/R keys to switch item status pages,
or click on the status screen to advance to the next page.

When the selected item is equipment, you can use the L/R keys to switch the displayed actor,
click on the status window to switch to the next actor,
or click directly on the actor graphic to change the displayed actor.
The left and right keys switch pages in the status window.

You can also use the Shift key for clicking.

-----------------------------------------------------
Terms of Use
------------------------------------------------------
This plugin is released under the MIT License.
http://opensource.org/licenses/mit-license.php
------------------------------------------------------
Update History:
ver1.09:180315
Fixed an issue where the critical hit evasion and magic evasion displays were swapped.
ver1.08:170111
Fixed a bug where sealed equipment types could be unlocked with the Shift key.
ver1.07:170108
Added the ability to set basic parameters.
Added a parameter to adjust the y-coordinate of the page icon.
Changed the shop status to allow the position and display of icons such as equipment status increases and decreases.
Fixed an issue where equipment restricted by shop status always displayed as decreased when equipment restrictions were used.
ver1.061:170104
Changed equipment restriction tags so they can be used even when equipment restrictions are not enabled.
Added three parameters to the tag for additional display.
ver1.06:170101
Added a Traits to display the value evaluated by eval in the status.
ver1.05:
Added a process to allow use with equipment restrictions.
ver1.04:
Added a process to allow use with the item weight system.
Added a process to allow use with status-boosting rewards.
ver1.03:
Added a process to link with ActorFaceR.
Fixed the operation instructions to disappear when the buy or sell window is active.
ver1.02:
Changed the terms of use to the MIT license.
Fixed a bug that caused the shop status display to display incorrectly from the second page onwards.
Added a display item for consecutive counts.
Added a display item for TP gained.
Added a function to display help text.
ver1.01:
Added a function to modify shop status.
Name changed accordingly.
ver1.00:
Released

@param status
@text [Status setting]

@param Stand Opacity
@text Display Picture Transparency
@desc The transparency of the picture to display.
@default 128
@type number
@min 0
@max 256
@parent status

@param Font Size
@text Font size
@desc The font size of the status column.
@default 24
@type number
@parent status

@param Top Space
@text Upper space of the display area
@desc This is the space above the display area of the status column.
@default 0
@type number
@parent status

@param Page Icon Offset Y
@text Page display position correction Y value
@desc This is the Y value for correcting the display position of the page display in the status column.
@default -12
@type number
@parent status

@param Line Spacing
@text Spaces per line
@desc Space per line.
@default 4
@type number
@parent status

@param Max Page Line
@text Maximum number of items per page
@desc The maximum number of items to display per page.
@default 14
@type number
@parent status

@param Slot Height
@text Equipment window height
@desc The height of the SlotWindow.
@default 224
@type number
@parent status

@param Equip Status Help Text
@text Help text
@desc Help text to display under equipment status. This item's help will be used when equipping.
@default ←→: Switch pages QW: Switch characters
@parent status

@param Equip Status Help Text2
@text Help Text 2
@desc Help text 2 to display under equipment status. This item is used when the item window is active.
@default ←→: Switch pages
@parent status

@param Use Slot Compact
@text Equipment window shrink enabled
@desc This setting shrinks the slotWindow when the itemWindow becomes active.
@default true
@type boolean
@parent status

@param display
@text [Content settings]

@param Basic Params
@text Basic status display content
@desc This is the content to be displayed in the Basic Status column.
@default name,level,class,l
@parent display

@param Page1
@text First page display content
@desc This is what will be displayed on the first page.
@default hp,mp,l,atk,def,mat,mdf,agi,luk
@parent display

@param Page2
@text Second page display content
@desc This is what will be displayed on the second page.
@default hit,eva,cri,mev,mrf,cev,cnt,hrg,mrg,trg
@parent display

@param Page3
@text Third page display content
@desc This is what will be displayed on page 3.
@default tgr,grd,rec,pha,mcr,tcr,pdr,mdr,fdr,exr
@parent display

@param Page4
@text Page 4 display content
@desc This is what will be displayed on page 4.
@default e1,e2,e3,e4,e5,e6,e7,e8,e9
@parent display

@param Page5
@text 5th page display content
@desc This is what will be displayed on page 5.
@default s4,s5,s6,s7,s8,s9,s10
@parent display

@param Page6
@text Page 6 display content
@desc This is what will be displayed on page 6.
@default d0,d1,d2,d3,d4,d5,d6,d7
@parent display

@param shopDisplay
@text [Shop settings]

@param Is Refine Shop Status
@text Shop display change enabled
@desc This setting determines whether to modify the shop status. Specify true/false.
@default true
@type boolean
@parent shopDisplay

@param Max Shop Equip Page Line
@text Number of lines displayed per page
@desc The number of lines displayed per page for shop status equipment.
@default 7
@type number
@parent shopDisplay

@param Max Shop Item Page Line
@text Number of lines displayed per item page
@desc Number of rows to display per page for shop status items.
@default 13
@type number
@parent shopDisplay

@param Shop Info
@text Item display content
@desc This is what will be displayed on the shop status item.
@default type,price,consume,dmg,scope,occasion,l,effects
@parent shopDisplay

@param Equip Info
@text Equipment display contents
@desc This is the content to display for equipment in the shop status. If you leave it blank, it will not be displayed.
@default etype,type,price
@parent shopDisplay

@param Page Icon Color
@text Display page icon color
@desc The color setting for the active page icon rectangle. Please write in rgb(Red,Green,Blue) format.
@default rgb(192,255,192)
@parent shopDisplay

@param Item Help Text
@text Item Help Text
@desc The help text to display under the shop status. This field's help will be used when it is an item.
@default ←→: Switch pages
@parent shopDisplay

@param Equip Help Text
@text Equipment Help Text
@desc This is the help text to display under the shop status. This item's help will be used when equipping.
@default ←→: Switch pages QW: Switch characters
@parent shopDisplay

@param Performance Icon Position Y
@text Y offset of ability up/down icons
@desc This is the Y-coordinate offset value for the icon that represents the up or down of abilities displayed in the shop status.
@default 18
@type number
@parent shopDisplay

@param Performance Icon Up
@text Param up/down icon increase display
@desc This is displayed when the ability value of the icon that indicates the increase or decrease of an ability displayed in the shop status increases.
@default ▲
@parent shopDisplay

@param Performance Icon Down
@text Param up/down icon decrease display
@desc This is displayed when the ability value of the icon that indicates the increase or decrease of an ability displayed in the shop status decreases.
@default ▼
@parent shopDisplay

@param Performance Icon Equal
@text Param up/down icons unchanged
@desc This is the display for the same ability, with icons indicating the higher or lower abilities displayed in the shop status.
@default =
@parent shopDisplay

@param Performance Icon Equipped
@text Param up/down icons displayed when equipped
@desc This is the icon that indicates the level of ability displayed in the shop status when equipped.
@default E
@parent shopDisplay

@param word
@text [Terms]

@param Effect Name
@text Name of effectiveness
@desc The name of the effectiveness.
@default Effectiveness
@parent word

@param Down Name
@text Debuff effectiveness name
@desc The name of the debuff effectiveness.
@default Decreased effectiveness
@parent word

@param Item Type Text
@text Item type name
@desc The name of the item type.
@default Item Type
@parent word

@param Consume Text
@text Name of consumption
@desc It's the name of consumption.
@default 消耗
@parent word

@param Damage Type Text
@text Damage type name
@desc The name of the damage type.
@default Damage Type
@parent word

@param Price Text
@text Price name
@desc The name of the price.
@default Price
@parent word

@param Scope Text
@text Name of the area of effect
@desc The name of the area of effect.
@default Area of ​​Effect
@parent word

@param Occasion Text
@text Name when available
@desc The name when available.
@default When available
@parent word

@param Repeat Text
@text Name used in consecutive times
@desc The name used for consecutive times.
@default Consecutive times
@parent word

@param TpGain Text
@text Name used in the TP
@desc This is the name used in the TP.
@default Tp Gain
@parent word

@param Equip Type Text
@text Equipment type name
@desc The name of the equipment type.
@default Equip Type
@parent word

@param Weapon Type Text
@text Weapon type name
@desc The name of the weapon type.
@default Weapon Type
@parent word

@param Armor Type Text
@text Armor type name
@desc The name of the armor type.
@default Armor Type
@parent word

@param Turn Text
@text Turn Name
@desc The name of the turn used for buffs, etc.
@default Turn
@parent word

@param Escape Text
@text Name of the escape
@desc Special effect: Name of escape.
@default Escape
@parent word

@param Scope Vocab
@text Name of the area of effect
@desc The name of each area used in the area of effect.
@default None,1 Enemy,All Enemies,1 Random Enemy,2 Random Enemies,3 Random Enemies,4 Random Enemies,1 Ally,All Allies,1 Ally (Dead),All Allies (Dead),The User
@parent word

@param Item Type Vocab
@text Item type name
@desc Each name used in the item type.
@default Regular Items,Key Item,Hidden Item A,Hidden Item B
@parent word

@param Consume Vocab
@text Name of consumption
@desc These are the names used in consumption.
@default Consumable,Not consumable

@parent word

@param Occasion Vocab
@text Name when available
@desc The names used when available.
@default Always,Battle Screen,Menu Screen,Never
@parent word

@param Damage Vocab
@text Damage type name
@desc These are the names used for each damage type.
@default None,HP Damage,MP Damage,HP Recover,MP Recover,HP Drain,MP Drain
@parent word

@param Xparam Names
@text Name of additional ability score
@desc The name of the additional ability score.
@default Hit Rate,Evasion Rate,Critical Rate,Critical Evasion,Magic Evasion,Magic Reflection,Counter Attack,HP Regeneration,MP Regeneration,TP Regeneration
@parent word

@param Sparam Names
@text Special Param Score Name
@desc The name of the special ability score.
@default Target Rate,Guard Effect,Recovery Effect,Pharmacology,MP Cost Rate,TP Charge Rate,Physical Damage,Magic Damage,Floor Damage,Experience
@parent word

@param Effects Names
@text Name of effect
@desc The name of each effect when used.
@default HP Recover,HP Damage,MP Recover,MP Damage,Gain TP,Add State,Remove State,Add Buff,Add Debuff,Remove Buff,Remove Debuff,Special Effect,Grow,Learn Skill,Common
@parent word

@param option
@text 【option】

@param Use Equip Command
@text Equip command enabled
@desc This setting determines whether to use the equip command.
@default true
@type boolean
@parent option

@param Equipped Limit Color
@text Equipment restriction display color
@desc This is the color of the items displayed in the equipment restriction display and additional display.
@default 6
@type number
@parent option

スポンサードリンク

-MV plugins

Copyright© PGMV - The Community-Driven Plugin Library for RPG Maker MV , 2026 All Rights Reserved.