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Menu Command Sort - MenuCommandSort.js
Plugin desc : ver1.021/Allows you to rearrange menu commands and turn their visibility on and off.
License : MIT License
Author : Yana
Website : https://w.atwiki.jp/pokotan/pages/3.html
Desc page : https://github.com/munokura/Yana-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/Yana-MV-plugins/refs/heads/master/Menu/MenuCommandSort.js
File name : MenuCommandSort.js
Help of plugin :
@plugindesc ver1.021/Allows you to rearrange menu commands and turn their visibility on and off. @author Yana @url https://github.com/munokura/Yana-MV-plugins @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/Yana-MV-plugins ). Original plugin by Yana. ----- There are no plugin commands. ------------------------------------------------------ ------------------------------------------------------ How to Set Up ------------------------------------------------------ Associate menu commands with switches, allowing you to toggle the command's permission status by turning the switch on or off. Arrange command symbols in the Menu List to change the menu order. Menu symbols are: Item → item Skill → skill Equipment → equip Status → status Formation → formation Options → options Save → save End Game → gameEnd Load → load Skill Settings → skillSetting Class Change → classChange Use switches for the number of commands you want to use, starting with the switch ID set in Enable Switch ID. (If you set 24 and there are seven commands, use 24, 25, 26, 27, 28, 29, and 30.) Add Load as well. Add Common settings in the following order: Symbol, Display Name, Common Event ID, Variable ID. If the final variable ID is omitted, no actor will be selected. If an actor is selected, the ID of the selected actor will be assigned to the variable ID. You can add a command to execute a common event by adding the specified symbol to the Menu List array. ----------------------------------------------------- Terms of Use ------------------------------------------------------ This plugin is released under the MIT License. http://opensource.org/licenses/mit-license.php ------------------------------------------------------ Update History: ver1.021:180409 Updated the plugin parameter specifications to 1.5.0. ver1.02: Fixed a bug that caused a remaining console.log message to remain. ver1.01: Fixed a bug where the actor ID was not being obtained correctly when executing a common event to select an actor. ver1.00: Released @param Enable Switch ID @desc This switch is used at the beginning, followed by as many switches as there are commands. Each command can be used only when the switch is ON. @default 24 @type switch @param Menu List @desc An array of menu command symbols. @default item,skill,equip,status,formation,options,save,load,gameEnd @param Command Setting @desc This is how the switch is handled as an off command. @default 0 @type select @option erase @value 0 @option Not selectable @value 1 @option Unselectable & renamed @value 2 @param Disable Command Text @desc When Command Setting is 2, this is the text used as the name of the command that cannot be selected. @default -------- @param Load Name @desc The text to use as the name of the load. @default Load @param Add Common 0 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 1 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 2 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 3 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 4 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 5 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 6 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 7 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 8 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order. @param Add Common 9 @desc This is the setting for the common event to be added. Set the symbol, display name, common event ID, and variable ID in this order.