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TM Map Name Ex - TMMapNameEx.js
Plugin desc : Adjusted map name display to accommodate some control characters.
License : MIT License
Author : tomoaky
Desc page : https://github.com/munokura/tomoaky-MV-plugins
Download Page : https://raw.githubusercontent.com/munokura/tomoaky-MV-plugins/refs/heads/master/TMMapNameEx.js
File name : TMMapNameEx.js
Help of plugin :
@plugindesc Adjusted map name display to accommodate some control characters.
@author tomoaky
@url https://github.com/munokura/tomoaky-MV-plugins
@license MIT License
@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/tomoaky-MV-plugins ).
Original plugin by tomoaky.
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TMPlugin - Map Name Display Extension ver1.0.1
How to Use:
The following control characters are available. They are the same as those used in the "Show Text" Event's Contents.
¥V[n]
¥N[n]
¥P[n]
¥¥
¥G
There are no plugin commands.
This plugin has been tested with RPG Maker MV Version 1.5.0.
Plugin Parameter Notes:
fontFace
The font name you specify must be added by editing fonts/gamefont.css beforehand.
Copy and paste the original GameFont (four lines) into the following line:
font-family: font name;
src: url("font filename");
Rewrite the two lines above. This will result in eight lines in total.
After editing gamefont.css, place a font file with the same name as the "font filename" you set in the fonts folder and set fontFace to the "font name."
If the font filename contains double-byte characters, such as Japanese,
an error may occur.
@param windowX
@desc X coordinate of map name window Initial value: 0
@default 0
@type string
@param windowY
@desc Y coordinate of map name window Initial value: 0
@default 0
@type string
@param windowWidth
@desc Map name window width Default: 360
@default 360
@type number
@param windowLineHeight
@desc Map name window line height Default: 96
@default 96
@type number
@param fontFace
@desc Font to use for map names. Default: GameFont
@default GameFont
@type string
@param fontSize
@desc Font size default: 28
@default 28
@type number